| SensaiOP vs King | 464–508 | 47.74% |
| SensaiOP vs Kazuya | 336–488 | 40.78% |
| SensaiOP vs Paul | 388–397 | 49.43% |
| SensaiOP vs Bryan | 335–440 | 43.23% |
| SensaiOP vs Jin | 331–330 | 50.08% |
| SensaiOP vs Law | 296–255 | 53.72% |
| SensaiOP vs Heihachi | 216–253 | 46.06% |
| SensaiOP vs Dragunov | 191–274 | 41.08% |
| SensaiOP vs Yoshimitsu | 179–194 | 47.99% |
| SensaiOP vs Hwoarang | 169–191 | 46.94% |
| SensaiOP vs Steve | 138–191 | 41.95% |
| SensaiOP vs Armor King | 145–178 | 44.89% |
| SensaiOP vs Nina | 135–156 | 46.39% |
| SensaiOP vs Devil Jin | 101–170 | 37.27% |
| SensaiOP vs Clive | 104–115 | 47.49% |
| SensaiOP vs Reina | 85–123 | 40.87% |
| SensaiOP vs Azucena | 91–108 | 45.73% |
| SensaiOP vs Anna | 84–106 | 44.21% |
| SensaiOP vs Fahkumram | 85–101 | 45.70% |
| SensaiOP vs Victor | 75–110 | 40.54% |
| SensaiOP vs Asuka | 69–112 | 38.12% |
| SensaiOP vs Lee | 63–107 | 37.06% |
| SensaiOP vs Eddy | 74–78 | 48.68% |
| SensaiOP vs Lili | 48–86 | 35.82% |
| SensaiOP vs Leroy | 53–72 | 42.40% |
| SensaiOP vs Feng | 41–78 | 34.45% |
| SensaiOP vs Lars | 37–73 | 33.64% |
| SensaiOP vs Claudio | 38–59 | 39.18% |
| SensaiOP vs Jun | 37–58 | 38.95% |
| SensaiOP vs Alisa | 30–59 | 33.71% |
| SensaiOP vs Jack-8 | 22–56 | 28.21% |
| SensaiOP vs Lidia | 19–52 | 26.76% |
| SensaiOP vs Zafina | 17–31 | 35.42% |
| SensaiOP vs Shaheen | 12–34 | 26.09% |
| SensaiOP vs Leo | 13–32 | 28.89% |
| SensaiOP vs Xiaoyu | 20–24 | 45.45% |
| SensaiOP vs Raven | 19–25 | 43.18% |
| SensaiOP vs Miary Zo | 18–26 | 40.91% |
| SensaiOP vs Kuma | 14–19 | 42.42% |
| SensaiOP vs Panda | 7–8 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.