Name history
잡다만킹 | |
잡기구분할줄알면10000원드 | |
잡기풀기TEST가있겠습니다. | |
상대방에게배려는0.1도없는킹 | |
마하반야빌다심경관자재보살행심 | |
하단집중공략 | |
질채만씀ㅋ | |
old and sick | |
수고하셨습니다. 게임망했슴다 | |
나는너고너는나다.입흐륐!ㅈ망 | |
아 ! 테스형 ! | |
짠발주의 | |
지존풍신류 | |
i'm your mother | |
즐딸리언 | |
Airsurfer | |
짠발ㅈㄴ많이씁니다.참고 | |
관계자외샵입금지 | |
니여친쩔더라ㅋ | |
아기거미ㅠㅠ | |
니여친쩔더라ㅡㅡㅋ | |
오늘시작한뉴비살려줘쉐보레 | |
아니살려줘쉐보레 | |
벌리고대기해라잡기들어간다 | |
JGCR (잡기캐릭) | |
잡기만씁니다.앉으세요 | |
게임개어렵네 봐주세요쉐보레 | |
관계자외샆입금지 | |
아무거나막누름 | |
ziZon풍신류 |
잡다만킹 vs Kazuya | 106–86 | 55.21% |
잡다만킹 vs Dragunov | 86–64 | 57.33% |
잡다만킹 vs Paul | 72–54 | 57.14% |
잡다만킹 vs Bryan | 83–43 | 65.87% |
잡다만킹 vs Hwoarang | 76–49 | 60.80% |
잡다만킹 vs Heihachi | 60–57 | 51.28% |
잡다만킹 vs Jin | 60–55 | 52.17% |
잡다만킹 vs Clive | 41–50 | 45.05% |
잡다만킹 vs Reina | 33–56 | 37.08% |
잡다만킹 vs Devil Jin | 39–46 | 45.88% |
잡다만킹 vs King | 48–35 | 57.83% |
잡다만킹 vs Steve | 38–34 | 52.78% |
잡다만킹 vs Law | 46–24 | 65.71% |
잡다만킹 vs Victor | 31–37 | 45.59% |
잡다만킹 vs Jack-8 | 31–27 | 53.45% |
잡다만킹 vs Feng | 26–31 | 45.61% |
잡다만킹 vs Lars | 22–33 | 40.00% |
잡다만킹 vs Lili | 26–26 | 50.00% |
잡다만킹 vs Asuka | 23–27 | 46.00% |
잡다만킹 vs Yoshimitsu | 20–26 | 43.48% |
잡다만킹 vs Jun | 21–25 | 45.65% |
잡다만킹 vs Lee | 23–20 | 53.49% |
잡다만킹 vs Claudio | 17–25 | 40.48% |
잡다만킹 vs Nina | 24–11 | 68.57% |
잡다만킹 vs Lidia | 18–16 | 52.94% |
잡다만킹 vs Alisa | 20–11 | 64.52% |
잡다만킹 vs Leo | 20–9 | 68.97% |
잡다만킹 vs Shaheen | 8–18 | 30.77% |
잡다만킹 vs Kuma | 9–14 | 39.13% |
잡다만킹 vs Leroy | 13–10 | 56.52% |
잡다만킹 vs Azucena | 11–12 | 47.83% |
잡다만킹 vs Eddy | 8–15 | 34.78% |
잡다만킹 vs Xiaoyu | 14–7 | 66.67% |
잡다만킹 vs Raven | 10–9 | 52.63% |
잡다만킹 vs Zafina | 3–7 | 30.00% |
잡다만킹 vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.