| ILILIILLIIIII vs Hwoarang | 98–62 | 61.25% |
| ILILIILLIIIII vs Bryan | 63–49 | 56.25% |
| ILILIILLIIIII vs King | 59–37 | 61.46% |
| ILILIILLIIIII vs Paul | 50–41 | 54.95% |
| ILILIILLIIIII vs Lars | 48–33 | 59.26% |
| ILILIILLIIIII vs Reina | 42–39 | 51.85% |
| ILILIILLIIIII vs Dragunov | 43–37 | 53.75% |
| ILILIILLIIIII vs Steve | 40–39 | 50.63% |
| ILILIILLIIIII vs Heihachi | 42–30 | 58.33% |
| ILILIILLIIIII vs Jin | 36–30 | 54.55% |
| ILILIILLIIIII vs Kazuya | 33–28 | 54.10% |
| ILILIILLIIIII vs Victor | 33–26 | 55.93% |
| ILILIILLIIIII vs Asuka | 24–34 | 41.38% |
| ILILIILLIIIII vs Lili | 36–21 | 63.16% |
| ILILIILLIIIII vs Law | 28–26 | 51.85% |
| ILILIILLIIIII vs Jun | 25–28 | 47.17% |
| ILILIILLIIIII vs Anna | 24–29 | 45.28% |
| ILILIILLIIIII vs Devil Jin | 24–28 | 46.15% |
| ILILIILLIIIII vs Feng | 19–26 | 42.22% |
| ILILIILLIIIII vs Nina | 15–30 | 33.33% |
| ILILIILLIIIII vs Yoshimitsu | 25–19 | 56.82% |
| ILILIILLIIIII vs Lee | 21–21 | 50.00% |
| ILILIILLIIIII vs Leo | 20–19 | 51.28% |
| ILILIILLIIIII vs Claudio | 23–14 | 62.16% |
| ILILIILLIIIII vs Xiaoyu | 19–16 | 54.29% |
| ILILIILLIIIII vs Leroy | 19–13 | 59.38% |
| ILILIILLIIIII vs Azucena | 19–13 | 59.38% |
| ILILIILLIIIII vs Lidia | 16–15 | 51.61% |
| ILILIILLIIIII vs Jack-8 | 11–15 | 42.31% |
| ILILIILLIIIII vs Alisa | 16–10 | 61.54% |
| ILILIILLIIIII vs Zafina | 11–11 | 50.00% |
| ILILIILLIIIII vs Raven | 7–15 | 31.82% |
| ILILIILLIIIII vs Eddy | 6–10 | 37.50% |
| ILILIILLIIIII vs Fahkumram | 8–8 | 50.00% |
| ILILIILLIIIII vs Shaheen | 8–7 | 53.33% |
| ILILIILLIIIII vs Kuma | 5–10 | 33.33% |
| ILILIILLIIIII vs Panda | 3–8 | 27.27% |
| ILILIILLIIIII vs Clive | 3–8 | 27.27% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.