| maxzamal93 vs Kazuya | 181–184 | 49.59% |
| maxzamal93 vs Jin | 143–149 | 48.97% |
| maxzamal93 vs Bryan | 156–125 | 55.52% |
| maxzamal93 vs Hwoarang | 148–106 | 58.27% |
| maxzamal93 vs Steve | 118–130 | 47.58% |
| maxzamal93 vs King | 116–115 | 50.22% |
| maxzamal93 vs Paul | 131–99 | 56.96% |
| maxzamal93 vs Law | 113–97 | 53.81% |
| maxzamal93 vs Reina | 124–77 | 61.69% |
| maxzamal93 vs Dragunov | 93–103 | 47.45% |
| maxzamal93 vs Lee | 101–81 | 55.49% |
| maxzamal93 vs Devil Jin | 101–71 | 58.72% |
| maxzamal93 vs Heihachi | 88–79 | 52.69% |
| maxzamal93 vs Lili | 85–65 | 56.67% |
| maxzamal93 vs Lars | 82–59 | 58.16% |
| maxzamal93 vs Yoshimitsu | 72–66 | 52.17% |
| maxzamal93 vs Feng | 69–69 | 50.00% |
| maxzamal93 vs Asuka | 82–53 | 60.74% |
| maxzamal93 vs Alisa | 74–44 | 62.71% |
| maxzamal93 vs Jun | 52–63 | 45.22% |
| maxzamal93 vs Nina | 63–39 | 61.76% |
| maxzamal93 vs Leo | 52–43 | 54.74% |
| maxzamal93 vs Raven | 35–56 | 38.46% |
| maxzamal93 vs Victor | 40–46 | 46.51% |
| maxzamal93 vs Azucena | 38–44 | 46.34% |
| maxzamal93 vs Claudio | 36–44 | 45.00% |
| maxzamal93 vs Eddy | 32–46 | 41.03% |
| maxzamal93 vs Xiaoyu | 35–41 | 46.05% |
| maxzamal93 vs Fahkumram | 37–37 | 50.00% |
| maxzamal93 vs Armor King | 34–38 | 47.22% |
| maxzamal93 vs Shaheen | 34–34 | 50.00% |
| maxzamal93 vs Zafina | 29–34 | 46.03% |
| maxzamal93 vs Leroy | 24–39 | 38.10% |
| maxzamal93 vs Jack-8 | 38–24 | 61.29% |
| maxzamal93 vs Anna | 28–29 | 49.12% |
| maxzamal93 vs Lidia | 22–31 | 41.51% |
| maxzamal93 vs Clive | 13–20 | 39.39% |
| maxzamal93 vs Kuma | 15–17 | 46.88% |
| maxzamal93 vs Panda | 12–17 | 41.38% |
| maxzamal93 vs Miary Zo | 5–14 | 26.32% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.