| Saiyanpride vs Kazuya | 42–64 | 39.62% |
| Saiyanpride vs Jin | 33–63 | 34.38% |
| Saiyanpride vs King | 28–42 | 40.00% |
| Saiyanpride vs Hwoarang | 26–40 | 39.39% |
| Saiyanpride vs Bryan | 20–44 | 31.25% |
| Saiyanpride vs Law | 22–40 | 35.48% |
| Saiyanpride vs Steve | 27–34 | 44.26% |
| Saiyanpride vs Jun | 11–32 | 25.58% |
| Saiyanpride vs Reina | 19–23 | 45.24% |
| Saiyanpride vs Eddy | 15–26 | 36.59% |
| Saiyanpride vs Yoshimitsu | 15–22 | 40.54% |
| Saiyanpride vs Dragunov | 15–19 | 44.12% |
| Saiyanpride vs Lili | 10–21 | 32.26% |
| Saiyanpride vs Heihachi | 12–18 | 40.00% |
| Saiyanpride vs Nina | 10–19 | 34.48% |
| Saiyanpride vs Paul | 12–13 | 48.00% |
| Saiyanpride vs Anna | 12–13 | 48.00% |
| Saiyanpride vs Victor | 7–16 | 30.43% |
| Saiyanpride vs Lars | 12–10 | 54.55% |
| Saiyanpride vs Clive | 7–14 | 33.33% |
| Saiyanpride vs Alisa | 10–9 | 52.63% |
| Saiyanpride vs Devil Jin | 10–7 | 58.82% |
| Saiyanpride vs Raven | 7–10 | 41.18% |
| Saiyanpride vs Feng | 5–10 | 33.33% |
| Saiyanpride vs Lee | 11–3 | 78.57% |
| Saiyanpride vs Lidia | 6–8 | 42.86% |
| Saiyanpride vs Fahkumram | 5–9 | 35.71% |
| Saiyanpride vs Jack-8 | 7–6 | 53.85% |
| Saiyanpride vs Xiaoyu | 9–3 | 75.00% |
| Saiyanpride vs Asuka | 6–6 | 50.00% |
| Saiyanpride vs Azucena | 6–3 | 66.67% |
| Saiyanpride vs Leroy | 3–5 | 37.50% |
| Saiyanpride vs Armor King | 3–4 | 42.86% |
| Saiyanpride vs Claudio | 5–1 | 83.33% |
| Saiyanpride vs Kuma | 3–3 | 50.00% |
| Saiyanpride vs Zafina | 1–4 | 20.00% |
| Saiyanpride vs Leo | 0–4 | 0.00% |
| Saiyanpride vs Shaheen | 2–2 | 50.00% |
| Saiyanpride vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.