| KST | BODYCAM vs Jin | 327–411 | 44.31% |
| KST | BODYCAM vs Kazuya | 360–348 | 50.85% |
| KST | BODYCAM vs Dragunov | 285–398 | 41.73% |
| KST | BODYCAM vs Reina | 309–234 | 56.91% |
| KST | BODYCAM vs Bryan | 253–274 | 48.01% |
| KST | BODYCAM vs King | 208–283 | 42.36% |
| KST | BODYCAM vs Steve | 221–178 | 55.39% |
| KST | BODYCAM vs Hwoarang | 179–209 | 46.13% |
| KST | BODYCAM vs Law | 214–173 | 55.30% |
| KST | BODYCAM vs Devil Jin | 169–169 | 50.00% |
| KST | BODYCAM vs Lili | 157–180 | 46.59% |
| KST | BODYCAM vs Victor | 157–160 | 49.53% |
| KST | BODYCAM vs Yoshimitsu | 141–164 | 46.23% |
| KST | BODYCAM vs Asuka | 140–144 | 49.30% |
| KST | BODYCAM vs Lars | 132–132 | 50.00% |
| KST | BODYCAM vs Paul | 108–141 | 43.37% |
| KST | BODYCAM vs Lee | 102–139 | 42.32% |
| KST | BODYCAM vs Jun | 119–112 | 51.52% |
| KST | BODYCAM vs Feng | 95–129 | 42.41% |
| KST | BODYCAM vs Xiaoyu | 84–121 | 40.98% |
| KST | BODYCAM vs Azucena | 88–113 | 43.78% |
| KST | BODYCAM vs Lidia | 109–90 | 54.77% |
| KST | BODYCAM vs Leroy | 86–112 | 43.43% |
| KST | BODYCAM vs Leo | 91–96–1 | 48.66% |
| KST | BODYCAM vs Alisa | 80–105 | 43.24% |
| KST | BODYCAM vs Eddy | 77–96 | 44.51% |
| KST | BODYCAM vs Nina | 52–114 | 31.33% |
| KST | BODYCAM vs Claudio | 60–92 | 39.47% |
| KST | BODYCAM vs Clive | 73–79 | 48.03% |
| KST | BODYCAM vs Raven | 55–78 | 41.35% |
| KST | BODYCAM vs Heihachi | 62–69 | 47.33% |
| KST | BODYCAM vs Shaheen | 57–60 | 48.72% |
| KST | BODYCAM vs Jack-8 | 44–55 | 44.44% |
| KST | BODYCAM vs Zafina | 44–54 | 44.90% |
| KST | BODYCAM vs Kuma | 45–46 | 49.45% |
| KST | BODYCAM vs Fahkumram | 32–22 | 59.26% |
| KST | BODYCAM vs Anna | 16–24 | 40.00% |
| KST | BODYCAM vs Panda | 10–28 | 26.32% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.