| AOAOAOAOAOA vs Kazuya | 48–40 | 54.55% |
| AOAOAOAOAOA vs King | 36–34 | 51.43% |
| AOAOAOAOAOA vs Reina | 37–25 | 59.68% |
| AOAOAOAOAOA vs Jin | 35–25 | 58.33% |
| AOAOAOAOAOA vs Hwoarang | 24–23–1 | 51.06% |
| AOAOAOAOAOA vs Heihachi | 20–28 | 41.67% |
| AOAOAOAOAOA vs Steve | 25–18 | 58.14% |
| AOAOAOAOAOA vs Eddy | 15–28 | 34.88% |
| AOAOAOAOAOA vs Yoshimitsu | 16–24 | 40.00% |
| AOAOAOAOAOA vs Bryan | 21–19 | 52.50% |
| AOAOAOAOAOA vs Lili | 18–19 | 48.65% |
| AOAOAOAOAOA vs Dragunov | 15–22 | 40.54% |
| AOAOAOAOAOA vs Paul | 21–14 | 60.00% |
| AOAOAOAOAOA vs Jun | 18–17 | 51.43% |
| AOAOAOAOAOA vs Fahkumram | 17–16 | 51.52% |
| AOAOAOAOAOA vs Asuka | 12–18 | 40.00% |
| AOAOAOAOAOA vs Alisa | 12–17 | 41.38% |
| AOAOAOAOAOA vs Nina | 16–12 | 57.14% |
| AOAOAOAOAOA vs Xiaoyu | 16–9 | 64.00% |
| AOAOAOAOAOA vs Devil Jin | 12–13 | 48.00% |
| AOAOAOAOAOA vs Azucena | 12–13 | 48.00% |
| AOAOAOAOAOA vs Feng | 9–14 | 39.13% |
| AOAOAOAOAOA vs Law | 9–13 | 40.91% |
| AOAOAOAOAOA vs Lee | 13–6 | 68.42% |
| AOAOAOAOAOA vs Anna | 8–11 | 42.11% |
| AOAOAOAOAOA vs Leroy | 9–9 | 50.00% |
| AOAOAOAOAOA vs Victor | 8–10 | 44.44% |
| AOAOAOAOAOA vs Leo | 13–3 | 81.25% |
| AOAOAOAOAOA vs Lars | 7–8 | 46.67% |
| AOAOAOAOAOA vs Raven | 6–8 | 42.86% |
| AOAOAOAOAOA vs Claudio | 9–4 | 69.23% |
| AOAOAOAOAOA vs Shaheen | 7–4 | 63.64% |
| AOAOAOAOAOA vs Lidia | 6–4–1 | 60.00% |
| AOAOAOAOAOA vs Kuma | 3–5 | 37.50% |
| AOAOAOAOAOA vs Clive | 6–2 | 75.00% |
| AOAOAOAOAOA vs Zafina | 2–5 | 28.57% |
| AOAOAOAOAOA vs Jack-8 | 2–2 | 50.00% |
| AOAOAOAOAOA vs Armor King | 1–3 | 25.00% |
| AOAOAOAOAOA vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.