| xMzStormShadowx vs Jin | 71–25 | 73.96% |
| xMzStormShadowx vs Hwoarang | 42–36 | 53.85% |
| xMzStormShadowx vs Kazuya | 47–31 | 60.26% |
| xMzStormShadowx vs King | 43–28 | 60.56% |
| xMzStormShadowx vs Dragunov | 31–32 | 49.21% |
| xMzStormShadowx vs Law | 36–19 | 65.45% |
| xMzStormShadowx vs Bryan | 44–11 | 80.00% |
| xMzStormShadowx vs Reina | 33–18 | 64.71% |
| xMzStormShadowx vs Jun | 29–15 | 65.91% |
| xMzStormShadowx vs Alisa | 30–11 | 73.17% |
| xMzStormShadowx vs Paul | 19–20 | 48.72% |
| xMzStormShadowx vs Lili | 27–11 | 71.05% |
| xMzStormShadowx vs Lee | 22–14 | 61.11% |
| xMzStormShadowx vs Lars | 26–8 | 76.47% |
| xMzStormShadowx vs Nina | 21–8 | 72.41% |
| xMzStormShadowx vs Azucena | 21–7 | 75.00% |
| xMzStormShadowx vs Lidia | 19–9 | 67.86% |
| xMzStormShadowx vs Devil Jin | 17–10 | 62.96% |
| xMzStormShadowx vs Heihachi | 14–11 | 56.00% |
| xMzStormShadowx vs Asuka | 15–7 | 68.18% |
| xMzStormShadowx vs Fahkumram | 17–5 | 77.27% |
| xMzStormShadowx vs Feng | 13–8 | 61.90% |
| xMzStormShadowx vs Steve | 11–9 | 55.00% |
| xMzStormShadowx vs Raven | 12–8 | 60.00% |
| xMzStormShadowx vs Eddy | 9–11 | 45.00% |
| xMzStormShadowx vs Clive | 11–8 | 57.89% |
| xMzStormShadowx vs Xiaoyu | 11–7 | 61.11% |
| xMzStormShadowx vs Leroy | 11–7 | 61.11% |
| xMzStormShadowx vs Jack-8 | 7–9 | 43.75% |
| xMzStormShadowx vs Yoshimitsu | 7–7 | 50.00% |
| xMzStormShadowx vs Zafina | 8–6 | 57.14% |
| xMzStormShadowx vs Leo | 8–4 | 66.67% |
| xMzStormShadowx vs Victor | 7–5 | 58.33% |
| xMzStormShadowx vs Claudio | 6–5 | 54.55% |
| xMzStormShadowx vs Kuma | 4–7 | 36.36% |
| xMzStormShadowx vs Armor King | 6–1 | 85.71% |
| xMzStormShadowx vs Shaheen | 4–1 | 80.00% |
| xMzStormShadowx vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.