| lil_bouner vs Kazuya | 113–69 | 62.09% |
| lil_bouner vs King | 96–65 | 59.63% |
| lil_bouner vs Paul | 97–62 | 61.01% |
| lil_bouner vs Dragunov | 89–69 | 56.33% |
| lil_bouner vs Bryan | 76–63 | 54.68% |
| lil_bouner vs Hwoarang | 90–40 | 69.23% |
| lil_bouner vs Jin | 79–49 | 61.72% |
| lil_bouner vs Reina | 64–40 | 61.54% |
| lil_bouner vs Heihachi | 46–49 | 48.42% |
| lil_bouner vs Lili | 50–37 | 57.47% |
| lil_bouner vs Lars | 42–45 | 48.28% |
| lil_bouner vs Yoshimitsu | 47–38 | 55.29% |
| lil_bouner vs Steve | 45–37 | 54.88% |
| lil_bouner vs Asuka | 43–37 | 53.75% |
| lil_bouner vs Leroy | 48–32 | 60.00% |
| lil_bouner vs Feng | 39–38 | 50.65% |
| lil_bouner vs Law | 45–31 | 59.21% |
| lil_bouner vs Victor | 34–39 | 46.58% |
| lil_bouner vs Lidia | 38–33 | 53.52% |
| lil_bouner vs Alisa | 42–28 | 60.00% |
| lil_bouner vs Nina | 44–24 | 64.71% |
| lil_bouner vs Devil Jin | 35–29 | 54.69% |
| lil_bouner vs Shaheen | 26–36 | 41.94% |
| lil_bouner vs Azucena | 36–23 | 61.02% |
| lil_bouner vs Lee | 31–25 | 55.36% |
| lil_bouner vs Jun | 32–22 | 59.26% |
| lil_bouner vs Leo | 23–26 | 46.94% |
| lil_bouner vs Claudio | 28–21 | 57.14% |
| lil_bouner vs Kuma | 23–22 | 51.11% |
| lil_bouner vs Armor King | 24–21 | 53.33% |
| lil_bouner vs Jack-8 | 18–25 | 41.86% |
| lil_bouner vs Eddy | 22–19 | 53.66% |
| lil_bouner vs Anna | 23–17 | 57.50% |
| lil_bouner vs Fahkumram | 17–20 | 45.95% |
| lil_bouner vs Raven | 16–18 | 47.06% |
| lil_bouner vs Xiaoyu | 17–12 | 58.62% |
| lil_bouner vs Clive | 13–13 | 50.00% |
| lil_bouner vs Zafina | 7–9 | 43.75% |
| lil_bouner vs Panda | 9–5 | 64.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.