| happyruther vs Kazuya | 87–63 | 58.00% |
| happyruther vs Dragunov | 83–66 | 55.70% |
| happyruther vs Jin | 85–55 | 60.71% |
| happyruther vs Bryan | 65–70 | 48.15% |
| happyruther vs Paul | 72–48 | 60.00% |
| happyruther vs Hwoarang | 63–44 | 58.88% |
| happyruther vs Heihachi | 50–51 | 49.50% |
| happyruther vs Reina | 57–35 | 61.96% |
| happyruther vs Steve | 54–32 | 62.79% |
| happyruther vs Devil Jin | 44–37 | 54.32% |
| happyruther vs King | 37–42 | 46.84% |
| happyruther vs Asuka | 42–35 | 54.55% |
| happyruther vs Lili | 42–27 | 60.87% |
| happyruther vs Victor | 34–32 | 51.52% |
| happyruther vs Law | 23–34 | 40.35% |
| happyruther vs Alisa | 29–28 | 50.88% |
| happyruther vs Azucena | 26–27 | 49.06% |
| happyruther vs Feng | 26–26 | 50.00% |
| happyruther vs Jun | 21–30 | 41.18% |
| happyruther vs Lee | 17–32 | 34.69% |
| happyruther vs Lidia | 26–23 | 53.06% |
| happyruther vs Yoshimitsu | 21–26 | 44.68% |
| happyruther vs Lars | 27–20 | 57.45% |
| happyruther vs Claudio | 28–17 | 62.22% |
| happyruther vs Xiaoyu | 27–17 | 61.36% |
| happyruther vs Leo | 24–18 | 57.14% |
| happyruther vs Leroy | 16–21 | 43.24% |
| happyruther vs Kuma | 16–18 | 47.06% |
| happyruther vs Fahkumram | 21–13 | 61.76% |
| happyruther vs Clive | 9–23 | 28.12% |
| happyruther vs Jack-8 | 15–16 | 48.39% |
| happyruther vs Nina | 15–15 | 50.00% |
| happyruther vs Eddy | 12–11 | 52.17% |
| happyruther vs Raven | 10–11 | 47.62% |
| happyruther vs Shaheen | 13–7 | 65.00% |
| happyruther vs Anna | 8–10 | 44.44% |
| happyruther vs Zafina | 7–9 | 43.75% |
| happyruther vs Panda | 3–6 | 33.33% |
| happyruther vs Armor King | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.