| Thresher559 vs King | 64–59 | 52.03% |
| Thresher559 vs Kazuya | 55–46 | 54.46% |
| Thresher559 vs Heihachi | 59–33 | 64.13% |
| Thresher559 vs Reina | 48–42 | 53.33% |
| Thresher559 vs Bryan | 39–45 | 46.43% |
| Thresher559 vs Steve | 44–36 | 55.00% |
| Thresher559 vs Law | 35–37 | 48.61% |
| Thresher559 vs Dragunov | 39–33 | 54.17% |
| Thresher559 vs Azucena | 33–37 | 47.14% |
| Thresher559 vs Jin | 30–34 | 46.88% |
| Thresher559 vs Yoshimitsu | 27–33 | 45.00% |
| Thresher559 vs Hwoarang | 28–29 | 49.12% |
| Thresher559 vs Paul | 28–28 | 50.00% |
| Thresher559 vs Lili | 24–28 | 46.15% |
| Thresher559 vs Asuka | 26–23 | 53.06% |
| Thresher559 vs Lidia | 31–18 | 63.27% |
| Thresher559 vs Xiaoyu | 30–17 | 63.83% |
| Thresher559 vs Feng | 24–21 | 53.33% |
| Thresher559 vs Devil Jin | 17–25 | 40.48% |
| Thresher559 vs Claudio | 22–18 | 55.00% |
| Thresher559 vs Jun | 22–17 | 56.41% |
| Thresher559 vs Lee | 16–18–1 | 47.06% |
| Thresher559 vs Eddy | 22–13 | 62.86% |
| Thresher559 vs Nina | 19–14 | 57.58% |
| Thresher559 vs Jack-8 | 12–20 | 37.50% |
| Thresher559 vs Leo | 11–20 | 35.48% |
| Thresher559 vs Anna | 16–15 | 51.61% |
| Thresher559 vs Miary Zo | 19–9 | 67.86% |
| Thresher559 vs Alisa | 18–9 | 66.67% |
| Thresher559 vs Leroy | 16–11 | 59.26% |
| Thresher559 vs Clive | 14–13 | 51.85% |
| Thresher559 vs Armor King | 19–6 | 76.00% |
| Thresher559 vs Victor | 9–15 | 37.50% |
| Thresher559 vs Raven | 12–11 | 52.17% |
| Thresher559 vs Lars | 12–10 | 54.55% |
| Thresher559 vs Fahkumram | 9–10 | 47.37% |
| Thresher559 vs Shaheen | 7–8 | 46.67% |
| Thresher559 vs Kuma | 4–11 | 26.67% |
| Thresher559 vs Zafina | 5–9 | 35.71% |
| Thresher559 vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.