| CuddleBunny vs King | 54–44 | 55.10% |
| CuddleBunny vs Kazuya | 49–44 | 52.69% |
| CuddleBunny vs Jin | 50–30 | 62.50% |
| CuddleBunny vs Steve | 32–41 | 43.84% |
| CuddleBunny vs Hwoarang | 30–41 | 42.25% |
| CuddleBunny vs Law | 28–42 | 40.00% |
| CuddleBunny vs Reina | 24–25 | 48.98% |
| CuddleBunny vs Lili | 22–21 | 51.16% |
| CuddleBunny vs Azucena | 26–17 | 60.47% |
| CuddleBunny vs Armor King | 21–21 | 50.00% |
| CuddleBunny vs Lidia | 24–17 | 58.54% |
| CuddleBunny vs Dragunov | 22–18 | 55.00% |
| CuddleBunny vs Bryan | 18–21 | 46.15% |
| CuddleBunny vs Jun | 18–20 | 47.37% |
| CuddleBunny vs Paul | 22–15 | 59.46% |
| CuddleBunny vs Xiaoyu | 20–15 | 57.14% |
| CuddleBunny vs Eddy | 13–22 | 37.14% |
| CuddleBunny vs Yoshimitsu | 14–20 | 41.18% |
| CuddleBunny vs Feng | 18–16 | 52.94% |
| CuddleBunny vs Devil Jin | 14–17 | 45.16% |
| CuddleBunny vs Lars | 15–15 | 50.00% |
| CuddleBunny vs Lee | 15–14 | 51.72% |
| CuddleBunny vs Claudio | 10–18 | 35.71% |
| CuddleBunny vs Jack-8 | 10–17 | 37.04% |
| CuddleBunny vs Victor | 9–15 | 37.50% |
| CuddleBunny vs Leo | 11–12 | 47.83% |
| CuddleBunny vs Heihachi | 12–10 | 54.55% |
| CuddleBunny vs Nina | 8–12 | 40.00% |
| CuddleBunny vs Leroy | 7–12 | 36.84% |
| CuddleBunny vs Asuka | 9–9 | 50.00% |
| CuddleBunny vs Raven | 9–9 | 50.00% |
| CuddleBunny vs Clive | 7–11 | 38.89% |
| CuddleBunny vs Alisa | 7–9 | 43.75% |
| CuddleBunny vs Miary Zo | 8–8 | 50.00% |
| CuddleBunny vs Shaheen | 9–4 | 69.23% |
| CuddleBunny vs Kuma | 3–6 | 33.33% |
| CuddleBunny vs Panda | 1–7 | 12.50% |
| CuddleBunny vs Anna | 2–6 | 25.00% |
| CuddleBunny vs Fahkumram | 8–0 | 100.00% |
| CuddleBunny vs Zafina | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.