| Actuallymunii vs Heihachi | 46–51 | 47.42% |
| Actuallymunii vs King | 45–50 | 47.37% |
| Actuallymunii vs Bryan | 38–57 | 40.00% |
| Actuallymunii vs Kazuya | 34–61 | 35.79% |
| Actuallymunii vs Jin | 36–53 | 40.45% |
| Actuallymunii vs Reina | 36–52 | 40.91% |
| Actuallymunii vs Steve | 44–28 | 61.11% |
| Actuallymunii vs Dragunov | 24–44 | 35.29% |
| Actuallymunii vs Azucena | 37–29 | 56.06% |
| Actuallymunii vs Law | 23–37 | 38.33% |
| Actuallymunii vs Hwoarang | 34–25 | 57.63% |
| Actuallymunii vs Jun | 23–25 | 47.92% |
| Actuallymunii vs Asuka | 24–21 | 53.33% |
| Actuallymunii vs Lars | 15–30 | 33.33% |
| Actuallymunii vs Lili | 18–26 | 40.91% |
| Actuallymunii vs Yoshimitsu | 10–29 | 25.64% |
| Actuallymunii vs Nina | 17–22 | 43.59% |
| Actuallymunii vs Eddy | 15–24 | 38.46% |
| Actuallymunii vs Victor | 18–20 | 47.37% |
| Actuallymunii vs Lidia | 14–24 | 36.84% |
| Actuallymunii vs Paul | 18–19 | 48.65% |
| Actuallymunii vs Xiaoyu | 6–30 | 16.67% |
| Actuallymunii vs Lee | 15–19 | 44.12% |
| Actuallymunii vs Devil Jin | 14–17 | 45.16% |
| Actuallymunii vs Alisa | 10–20 | 33.33% |
| Actuallymunii vs Leroy | 21–8 | 72.41% |
| Actuallymunii vs Jack-8 | 11–12 | 47.83% |
| Actuallymunii vs Feng | 7–11 | 38.89% |
| Actuallymunii vs Leo | 5–12 | 29.41% |
| Actuallymunii vs Raven | 3–13 | 18.75% |
| Actuallymunii vs Zafina | 8–7 | 53.33% |
| Actuallymunii vs Fahkumram | 2–12 | 14.29% |
| Actuallymunii vs Shaheen | 7–6 | 53.85% |
| Actuallymunii vs Kuma | 3–10 | 23.08% |
| Actuallymunii vs Claudio | 2–10 | 16.67% |
| Actuallymunii vs Clive | 7–3 | 70.00% |
| Actuallymunii vs Panda | 3–5 | 37.50% |
| Actuallymunii vs Anna | 2–2 | 50.00% |
| Actuallymunii vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.