| RelentlessTramp vs Jin | 32–14–1 | 69.57% |
| RelentlessTramp vs Kazuya | 24–22 | 52.17% |
| RelentlessTramp vs Bryan | 29–13 | 69.05% |
| RelentlessTramp vs Hwoarang | 28–13 | 68.29% |
| RelentlessTramp vs King | 22–14 | 61.11% |
| RelentlessTramp vs Reina | 23–10 | 69.70% |
| RelentlessTramp vs Paul | 16–9 | 64.00% |
| RelentlessTramp vs Dragunov | 18–3 | 85.71% |
| RelentlessTramp vs Victor | 18–3 | 85.71% |
| RelentlessTramp vs Heihachi | 11–9 | 55.00% |
| RelentlessTramp vs Armor King | 12–8 | 60.00% |
| RelentlessTramp vs Law | 16–3 | 84.21% |
| RelentlessTramp vs Lars | 11–8 | 57.89% |
| RelentlessTramp vs Lee | 10–9 | 52.63% |
| RelentlessTramp vs Steve | 16–2 | 88.89% |
| RelentlessTramp vs Eddy | 12–6 | 66.67% |
| RelentlessTramp vs Yoshimitsu | 11–6 | 64.71% |
| RelentlessTramp vs Clive | 9–8 | 52.94% |
| RelentlessTramp vs Feng | 7–8 | 46.67% |
| RelentlessTramp vs Jun | 13–1 | 92.86% |
| RelentlessTramp vs Jack-8 | 9–4 | 69.23% |
| RelentlessTramp vs Lili | 7–5 | 58.33% |
| RelentlessTramp vs Alisa | 7–5 | 58.33% |
| RelentlessTramp vs Nina | 5–7 | 41.67% |
| RelentlessTramp vs Xiaoyu | 6–5 | 54.55% |
| RelentlessTramp vs Zafina | 4–7 | 36.36% |
| RelentlessTramp vs Claudio | 5–4 | 55.56% |
| RelentlessTramp vs Azucena | 4–5 | 44.44% |
| RelentlessTramp vs Devil Jin | 6–1 | 85.71% |
| RelentlessTramp vs Lidia | 6–1 | 85.71% |
| RelentlessTramp vs Asuka | 3–2 | 60.00% |
| RelentlessTramp vs Leo | 4–1 | 80.00% |
| RelentlessTramp vs Kuma | 4–1 | 80.00% |
| RelentlessTramp vs Shaheen | 3–1 | 75.00% |
| RelentlessTramp vs Raven | 1–3 | 25.00% |
| RelentlessTramp vs Panda | 1–1 | 50.00% |
| RelentlessTramp vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.