| EyeM@shButtonz vs Jin | 40–24 | 62.50% |
| EyeM@shButtonz vs Bryan | 24–22 | 52.17% |
| EyeM@shButtonz vs Kazuya | 20–15 | 57.14% |
| EyeM@shButtonz vs Eddy | 24–11 | 68.57% |
| EyeM@shButtonz vs Lidia | 14–17 | 45.16% |
| EyeM@shButtonz vs King | 16–13 | 55.17% |
| EyeM@shButtonz vs Hwoarang | 25–2 | 92.59% |
| EyeM@shButtonz vs Lee | 20–7 | 74.07% |
| EyeM@shButtonz vs Jun | 19–8 | 70.37% |
| EyeM@shButtonz vs Law | 19–7 | 73.08% |
| EyeM@shButtonz vs Paul | 18–4 | 81.82% |
| EyeM@shButtonz vs Yoshimitsu | 19–3 | 86.36% |
| EyeM@shButtonz vs Steve | 11–10 | 52.38% |
| EyeM@shButtonz vs Feng | 9–12 | 42.86% |
| EyeM@shButtonz vs Reina | 17–3 | 85.00% |
| EyeM@shButtonz vs Dragunov | 14–4 | 77.78% |
| EyeM@shButtonz vs Xiaoyu | 11–6 | 64.71% |
| EyeM@shButtonz vs Azucena | 12–5 | 70.59% |
| EyeM@shButtonz vs Lili | 12–4 | 75.00% |
| EyeM@shButtonz vs Asuka | 12–3 | 80.00% |
| EyeM@shButtonz vs Victor | 9–6 | 60.00% |
| EyeM@shButtonz vs Lars | 7–7 | 50.00% |
| EyeM@shButtonz vs Devil Jin | 9–4 | 69.23% |
| EyeM@shButtonz vs Alisa | 7–4 | 63.64% |
| EyeM@shButtonz vs Leo | 4–5 | 44.44% |
| EyeM@shButtonz vs Nina | 6–2 | 75.00% |
| EyeM@shButtonz vs Claudio | 4–3 | 57.14% |
| EyeM@shButtonz vs Jack-8 | 4–2 | 66.67% |
| EyeM@shButtonz vs Kuma | 4–2 | 66.67% |
| EyeM@shButtonz vs Raven | 5–1 | 83.33% |
| EyeM@shButtonz vs Leroy | 3–2 | 60.00% |
| EyeM@shButtonz vs Shaheen | 2–2 | 50.00% |
| EyeM@shButtonz vs Zafina | 3–1 | 75.00% |
| EyeM@shButtonz vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.