Name history
| SadKitty | |
| Temu Azu | |
| BamBam | |
| *Azucena* | |
| *BAM* | |
| Bam qb | |
| BamBo0zl3d qb | |
| Just-Bam | |
| BamBo0zl3d |
| SadKitty vs Reina | 87–68 | 56.13% |
| SadKitty vs Kazuya | 60–80 | 42.86% |
| SadKitty vs King | 43–78 | 35.54% |
| SadKitty vs Steve | 52–64 | 44.83% |
| SadKitty vs Bryan | 55–59 | 48.25% |
| SadKitty vs Yoshimitsu | 36–68 | 34.62% |
| SadKitty vs Jin | 40–62 | 39.22% |
| SadKitty vs Hwoarang | 41–60 | 40.59% |
| SadKitty vs Lili | 53–40 | 56.99% |
| SadKitty vs Law | 34–57 | 37.36% |
| SadKitty vs Dragunov | 36–40 | 47.37% |
| SadKitty vs Jun | 37–32 | 53.62% |
| SadKitty vs Lee | 29–35 | 45.31% |
| SadKitty vs Asuka | 33–29 | 53.23% |
| SadKitty vs Lidia | 26–35 | 42.62% |
| SadKitty vs Nina | 22–32 | 40.74% |
| SadKitty vs Lars | 19–33 | 36.54% |
| SadKitty vs Paul | 23–27 | 46.00% |
| SadKitty vs Xiaoyu | 25–25 | 50.00% |
| SadKitty vs Azucena | 21–27 | 43.75% |
| SadKitty vs Victor | 21–27 | 43.75% |
| SadKitty vs Leo | 19–28 | 40.43% |
| SadKitty vs Eddy | 14–31 | 31.11% |
| SadKitty vs Alisa | 19–24 | 44.19% |
| SadKitty vs Shaheen | 17–22 | 43.59% |
| SadKitty vs Devil Jin | 18–14 | 56.25% |
| SadKitty vs Jack-8 | 13–18 | 41.94% |
| SadKitty vs Clive | 12–17 | 41.38% |
| SadKitty vs Feng | 10–17 | 37.04% |
| SadKitty vs Raven | 16–9 | 64.00% |
| SadKitty vs Claudio | 10–14 | 41.67% |
| SadKitty vs Leroy | 11–10 | 52.38% |
| SadKitty vs Kuma | 3–13 | 18.75% |
| SadKitty vs Panda | 8–8 | 50.00% |
| SadKitty vs Zafina | 4–9 | 30.77% |
| SadKitty vs Heihachi | 6–6 | 50.00% |
| SadKitty vs Anna | 3–3 | 50.00% |
| SadKitty vs Armor King | 3–0 | 100.00% |
| SadKitty vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.