| COCOMELON vs King | 115–129 | 47.13% |
| COCOMELON vs Jin | 103–91 | 53.09% |
| COCOMELON vs Dragunov | 87–86 | 50.29% |
| COCOMELON vs Kazuya | 70–100 | 41.18% |
| COCOMELON vs Heihachi | 67–72 | 48.20% |
| COCOMELON vs Law | 56–69 | 44.80% |
| COCOMELON vs Hwoarang | 59–65 | 47.58% |
| COCOMELON vs Steve | 59–64 | 47.97% |
| COCOMELON vs Paul | 51–71 | 41.80% |
| COCOMELON vs Bryan | 62–56 | 52.54% |
| COCOMELON vs Yoshimitsu | 41–61 | 40.20% |
| COCOMELON vs Clive | 40–50 | 44.44% |
| COCOMELON vs Nina | 40–44 | 47.62% |
| COCOMELON vs Devil Jin | 31–49 | 38.75% |
| COCOMELON vs Eddy | 27–44 | 38.03% |
| COCOMELON vs Lee | 23–43 | 34.85% |
| COCOMELON vs Victor | 34–32 | 51.52% |
| COCOMELON vs Reina | 35–27 | 56.45% |
| COCOMELON vs Feng | 27–29 | 48.21% |
| COCOMELON vs Azucena | 29–27 | 51.79% |
| COCOMELON vs Alisa | 25–29 | 46.30% |
| COCOMELON vs Armor King | 22–31 | 41.51% |
| COCOMELON vs Anna | 22–28 | 44.00% |
| COCOMELON vs Lili | 23–22 | 51.11% |
| COCOMELON vs Asuka | 12–22 | 35.29% |
| COCOMELON vs Jun | 14–19 | 42.42% |
| COCOMELON vs Leo | 14–17 | 45.16% |
| COCOMELON vs Leroy | 13–17 | 43.33% |
| COCOMELON vs Shaheen | 15–14 | 51.72% |
| COCOMELON vs Zafina | 14–14 | 50.00% |
| COCOMELON vs Lars | 17–9 | 65.38% |
| COCOMELON vs Fahkumram | 11–14 | 44.00% |
| COCOMELON vs Xiaoyu | 9–14 | 39.13% |
| COCOMELON vs Claudio | 9–14 | 39.13% |
| COCOMELON vs Lidia | 9–11 | 45.00% |
| COCOMELON vs Jack-8 | 4–14 | 22.22% |
| COCOMELON vs Kuma | 7–6 | 53.85% |
| COCOMELON vs Miary Zo | 5–7 | 41.67% |
| COCOMELON vs Raven | 5–5 | 50.00% |
| COCOMELON vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.