| Luh_Izzy419 vs Jin | 52–51 | 50.49% |
| Luh_Izzy419 vs King | 42–57 | 42.42% |
| Luh_Izzy419 vs Kazuya | 44–47 | 48.35% |
| Luh_Izzy419 vs Steve | 42–43 | 49.41% |
| Luh_Izzy419 vs Law | 35–43 | 44.87% |
| Luh_Izzy419 vs Reina | 37–39 | 48.68% |
| Luh_Izzy419 vs Hwoarang | 23–42 | 35.38% |
| Luh_Izzy419 vs Yoshimitsu | 34–28 | 54.84% |
| Luh_Izzy419 vs Azucena | 26–22 | 54.17% |
| Luh_Izzy419 vs Heihachi | 31–16 | 65.96% |
| Luh_Izzy419 vs Lili | 17–28 | 37.78% |
| Luh_Izzy419 vs Jun | 19–23 | 45.24% |
| Luh_Izzy419 vs Eddy | 21–19 | 52.50% |
| Luh_Izzy419 vs Bryan | 26–12 | 68.42% |
| Luh_Izzy419 vs Paul | 16–21 | 43.24% |
| Luh_Izzy419 vs Fahkumram | 18–19 | 48.65% |
| Luh_Izzy419 vs Armor King | 14–21 | 40.00% |
| Luh_Izzy419 vs Leo | 17–16 | 51.52% |
| Luh_Izzy419 vs Lee | 13–19 | 40.62% |
| Luh_Izzy419 vs Asuka | 17–14 | 54.84% |
| Luh_Izzy419 vs Victor | 17–14 | 54.84% |
| Luh_Izzy419 vs Lars | 16–14 | 53.33% |
| Luh_Izzy419 vs Dragunov | 12–13 | 48.00% |
| Luh_Izzy419 vs Nina | 15–8 | 65.22% |
| Luh_Izzy419 vs Xiaoyu | 5–17 | 22.73% |
| Luh_Izzy419 vs Feng | 10–12 | 45.45% |
| Luh_Izzy419 vs Lidia | 8–13 | 38.10% |
| Luh_Izzy419 vs Clive | 12–9 | 57.14% |
| Luh_Izzy419 vs Leroy | 12–8 | 60.00% |
| Luh_Izzy419 vs Alisa | 9–10 | 47.37% |
| Luh_Izzy419 vs Jack-8 | 13–5 | 72.22% |
| Luh_Izzy419 vs Devil Jin | 9–7 | 56.25% |
| Luh_Izzy419 vs Raven | 8–8 | 50.00% |
| Luh_Izzy419 vs Claudio | 8–6 | 57.14% |
| Luh_Izzy419 vs Zafina | 5–7 | 41.67% |
| Luh_Izzy419 vs Anna | 5–7 | 41.67% |
| Luh_Izzy419 vs Shaheen | 6–3 | 66.67% |
| Luh_Izzy419 vs Kuma | 5–2 | 71.43% |
| Luh_Izzy419 vs Panda | 4–3 | 57.14% |
| Luh_Izzy419 vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.