| ArmoredArmed vs Reina | 49–38 | 56.32% |
| ArmoredArmed vs King | 53–17 | 75.71% |
| ArmoredArmed vs Jin | 31–28 | 52.54% |
| ArmoredArmed vs Kazuya | 39–20 | 66.10% |
| ArmoredArmed vs Bryan | 26–23 | 53.06% |
| ArmoredArmed vs Steve | 29–11 | 72.50% |
| ArmoredArmed vs Clive | 22–18 | 55.00% |
| ArmoredArmed vs Yoshimitsu | 16–21 | 43.24% |
| ArmoredArmed vs Asuka | 23–14 | 62.16% |
| ArmoredArmed vs Lili | 28–8 | 77.78% |
| ArmoredArmed vs Heihachi | 17–17 | 50.00% |
| ArmoredArmed vs Devil Jin | 17–14 | 54.84% |
| ArmoredArmed vs Hwoarang | 22–8 | 73.33% |
| ArmoredArmed vs Armor King | 19–11 | 63.33% |
| ArmoredArmed vs Victor | 17–8 | 68.00% |
| ArmoredArmed vs Law | 15–9 | 62.50% |
| ArmoredArmed vs Jun | 13–9 | 59.09% |
| ArmoredArmed vs Paul | 12–8 | 60.00% |
| ArmoredArmed vs Xiaoyu | 10–10 | 50.00% |
| ArmoredArmed vs Dragunov | 10–10 | 50.00% |
| ArmoredArmed vs Leo | 7–12 | 36.84% |
| ArmoredArmed vs Lars | 4–15 | 21.05% |
| ArmoredArmed vs Alisa | 15–4 | 78.95% |
| ArmoredArmed vs Lidia | 11–8 | 57.89% |
| ArmoredArmed vs Feng | 12–6 | 66.67% |
| ArmoredArmed vs Nina | 12–6 | 66.67% |
| ArmoredArmed vs Zafina | 8–10 | 44.44% |
| ArmoredArmed vs Eddy | 9–8 | 52.94% |
| ArmoredArmed vs Kuma | 6–9 | 40.00% |
| ArmoredArmed vs Raven | 6–7 | 46.15% |
| ArmoredArmed vs Azucena | 9–3 | 75.00% |
| ArmoredArmed vs Fahkumram | 8–4 | 66.67% |
| ArmoredArmed vs Shaheen | 5–6 | 45.45% |
| ArmoredArmed vs Lee | 7–3 | 70.00% |
| ArmoredArmed vs Leroy | 5–5 | 50.00% |
| ArmoredArmed vs Anna | 7–2 | 77.78% |
| ArmoredArmed vs Claudio | 5–1 | 83.33% |
| ArmoredArmed vs Miary Zo | 3–3 | 50.00% |
| ArmoredArmed vs Jack-8 | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.