| Crimson Giga vs Kazuya | 26–30 | 46.43% |
| Crimson Giga vs Armor King | 22–25 | 46.81% |
| Crimson Giga vs Jin | 22–15 | 59.46% |
| Crimson Giga vs Heihachi | 12–15 | 44.44% |
| Crimson Giga vs Hwoarang | 12–12 | 50.00% |
| Crimson Giga vs Law | 10–10 | 50.00% |
| Crimson Giga vs King | 9–11 | 45.00% |
| Crimson Giga vs Azucena | 12–8 | 60.00% |
| Crimson Giga vs Yoshimitsu | 8–11 | 42.11% |
| Crimson Giga vs Bryan | 8–9 | 47.06% |
| Crimson Giga vs Devil Jin | 10–7 | 58.82% |
| Crimson Giga vs Reina | 8–6 | 57.14% |
| Crimson Giga vs Steve | 7–6 | 53.85% |
| Crimson Giga vs Dragunov | 6–7 | 46.15% |
| Crimson Giga vs Miary Zo | 5–8 | 38.46% |
| Crimson Giga vs Leo | 6–5 | 54.55% |
| Crimson Giga vs Feng | 3–6 | 33.33% |
| Crimson Giga vs Lili | 3–6 | 33.33% |
| Crimson Giga vs Jun | 4–5 | 44.44% |
| Crimson Giga vs Fahkumram | 4–5 | 44.44% |
| Crimson Giga vs Jack-8 | 6–2 | 75.00% |
| Crimson Giga vs Victor | 5–2 | 71.43% |
| Crimson Giga vs Raven | 4–3 | 57.14% |
| Crimson Giga vs Paul | 3–3 | 50.00% |
| Crimson Giga vs Asuka | 5–1 | 83.33% |
| Crimson Giga vs Lee | 3–3 | 50.00% |
| Crimson Giga vs Xiaoyu | 2–3 | 40.00% |
| Crimson Giga vs Nina | 5–0 | 100.00% |
| Crimson Giga vs Panda | 4–1 | 80.00% |
| Crimson Giga vs Eddy | 3–2 | 60.00% |
| Crimson Giga vs Anna | 3–2 | 60.00% |
| Crimson Giga vs Lidia | 1–3 | 25.00% |
| Crimson Giga vs Claudio | 0–3 | 0.00% |
| Crimson Giga vs Shaheen | 3–0 | 100.00% |
| Crimson Giga vs Kuma | 0–3 | 0.00% |
| Crimson Giga vs Lars | 2–0 | 100.00% |
| Crimson Giga vs Zafina | 1–1 | 50.00% |
| Crimson Giga vs Clive | 0–2 | 0.00% |
| Crimson Giga vs Alisa | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.