Name history
iPlayRightSide | |
SteamDeckTekken | |
OneLiliOneCombo | |
Momothobro94 | |
Nvrplayedtekken | |
Spaceleafmo94 |
iPlayRightSide vs Kazuya | 72–87 | 45.28% |
iPlayRightSide vs King | 80–75 | 51.61% |
iPlayRightSide vs Jin | 60–61–1 | 49.59% |
iPlayRightSide vs Reina | 40–75 | 34.78% |
iPlayRightSide vs Steve | 53–49 | 51.96% |
iPlayRightSide vs Hwoarang | 47–49 | 48.96% |
iPlayRightSide vs Bryan | 40–55 | 42.11% |
iPlayRightSide vs Yoshimitsu | 41–50 | 45.05% |
iPlayRightSide vs Lili | 50–40 | 55.56% |
iPlayRightSide vs Law | 40–41 | 49.38% |
iPlayRightSide vs Paul | 31–46 | 40.26% |
iPlayRightSide vs Asuka | 32–34 | 48.48% |
iPlayRightSide vs Lee | 26–38 | 40.62% |
iPlayRightSide vs Dragunov | 39–24 | 61.90% |
iPlayRightSide vs Azucena | 30–31 | 49.18% |
iPlayRightSide vs Jun | 16–39 | 29.09% |
iPlayRightSide vs Xiaoyu | 27–27 | 50.00% |
iPlayRightSide vs Devil Jin | 13–40 | 24.53% |
iPlayRightSide vs Nina | 25–27 | 48.08% |
iPlayRightSide vs Victor | 24–23 | 51.06% |
iPlayRightSide vs Eddy | 17–29 | 36.96% |
iPlayRightSide vs Heihachi | 20–24 | 45.45% |
iPlayRightSide vs Leo | 24–19 | 55.81% |
iPlayRightSide vs Alisa | 13–25 | 34.21% |
iPlayRightSide vs Leroy | 16–21 | 43.24% |
iPlayRightSide vs Raven | 16–21 | 43.24% |
iPlayRightSide vs Lars | 17–19 | 47.22% |
iPlayRightSide vs Feng | 17–17 | 50.00% |
iPlayRightSide vs Lidia | 9–18 | 33.33% |
iPlayRightSide vs Jack-8 | 9–14 | 39.13% |
iPlayRightSide vs Kuma | 7–13 | 35.00% |
iPlayRightSide vs Claudio | 6–11 | 35.29% |
iPlayRightSide vs Shaheen | 7–6 | 53.85% |
iPlayRightSide vs Panda | 0–7 | 0.00% |
iPlayRightSide vs Zafina | 2–5 | 28.57% |
iPlayRightSide vs Clive | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.