| GabbaGandalf vs Jin | 137–85 | 61.71% |
| GabbaGandalf vs Kazuya | 103–52 | 66.45% |
| GabbaGandalf vs Hwoarang | 76–64 | 54.29% |
| GabbaGandalf vs King | 68–69 | 49.64% |
| GabbaGandalf vs Bryan | 71–59 | 54.62% |
| GabbaGandalf vs Dragunov | 72–51 | 58.54% |
| GabbaGandalf vs Yoshimitsu | 67–55 | 54.92% |
| GabbaGandalf vs Paul | 71–49 | 59.17% |
| GabbaGandalf vs Clive | 52–67 | 43.70% |
| GabbaGandalf vs Law | 76–34 | 69.09% |
| GabbaGandalf vs Steve | 69–34 | 66.99% |
| GabbaGandalf vs Devil Jin | 59–43 | 57.84% |
| GabbaGandalf vs Asuka | 54–36 | 60.00% |
| GabbaGandalf vs Lee | 51–35 | 59.30% |
| GabbaGandalf vs Lili | 46–32 | 58.97% |
| GabbaGandalf vs Feng | 44–33 | 57.14% |
| GabbaGandalf vs Lars | 37–39 | 48.68% |
| GabbaGandalf vs Heihachi | 35–41 | 46.05% |
| GabbaGandalf vs Nina | 48–25 | 65.75% |
| GabbaGandalf vs Azucena | 44–26 | 62.86% |
| GabbaGandalf vs Reina | 45–24 | 65.22% |
| GabbaGandalf vs Kuma | 33–29 | 53.23% |
| GabbaGandalf vs Jun | 37–23 | 61.67% |
| GabbaGandalf vs Lidia | 32–28 | 53.33% |
| GabbaGandalf vs Xiaoyu | 34–23 | 59.65% |
| GabbaGandalf vs Claudio | 28–28 | 50.00% |
| GabbaGandalf vs Eddy | 36–17 | 67.92% |
| GabbaGandalf vs Alisa | 37–15 | 71.15% |
| GabbaGandalf vs Shaheen | 22–26 | 45.83% |
| GabbaGandalf vs Raven | 25–23 | 52.08% |
| GabbaGandalf vs Zafina | 29–16 | 64.44% |
| GabbaGandalf vs Leo | 23–19 | 54.76% |
| GabbaGandalf vs Jack-8 | 28–13 | 68.29% |
| GabbaGandalf vs Leroy | 23–15 | 60.53% |
| GabbaGandalf vs Victor | 22–13 | 62.86% |
| GabbaGandalf vs Anna | 3–13 | 18.75% |
| GabbaGandalf vs Armor King | 7–7 | 50.00% |
| GabbaGandalf vs Panda | 6–5 | 54.55% |
| GabbaGandalf vs Fahkumram | 4–5 | 44.44% |
| GabbaGandalf vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.