| JOHNJOEANGEL vs King | 36–18 | 66.67% |
| JOHNJOEANGEL vs Hwoarang | 26–24 | 52.00% |
| JOHNJOEANGEL vs Reina | 26–21 | 55.32% |
| JOHNJOEANGEL vs Steve | 29–15 | 65.91% |
| JOHNJOEANGEL vs Bryan | 18–24 | 42.86% |
| JOHNJOEANGEL vs Jin | 19–20 | 48.72% |
| JOHNJOEANGEL vs Fahkumram | 20–16 | 55.56% |
| JOHNJOEANGEL vs Kazuya | 19–16 | 54.29% |
| JOHNJOEANGEL vs Dragunov | 17–16 | 51.52% |
| JOHNJOEANGEL vs Law | 22–10 | 68.75% |
| JOHNJOEANGEL vs Lidia | 17–15 | 53.12% |
| JOHNJOEANGEL vs Heihachi | 13–18 | 41.94% |
| JOHNJOEANGEL vs Asuka | 13–17 | 43.33% |
| JOHNJOEANGEL vs Lili | 12–16 | 42.86% |
| JOHNJOEANGEL vs Lee | 13–10 | 56.52% |
| JOHNJOEANGEL vs Jun | 15–6 | 71.43% |
| JOHNJOEANGEL vs Anna | 11–9 | 55.00% |
| JOHNJOEANGEL vs Azucena | 9–10 | 47.37% |
| JOHNJOEANGEL vs Lars | 12–6 | 66.67% |
| JOHNJOEANGEL vs Alisa | 14–4 | 77.78% |
| JOHNJOEANGEL vs Armor King | 12–5 | 70.59% |
| JOHNJOEANGEL vs Paul | 7–9 | 43.75% |
| JOHNJOEANGEL vs Raven | 11–5 | 68.75% |
| JOHNJOEANGEL vs Xiaoyu | 10–5 | 66.67% |
| JOHNJOEANGEL vs Victor | 6–9 | 40.00% |
| JOHNJOEANGEL vs Clive | 8–6 | 57.14% |
| JOHNJOEANGEL vs Eddy | 10–3 | 76.92% |
| JOHNJOEANGEL vs Yoshimitsu | 8–4 | 66.67% |
| JOHNJOEANGEL vs Leo | 5–7 | 41.67% |
| JOHNJOEANGEL vs Claudio | 8–3 | 72.73% |
| JOHNJOEANGEL vs Nina | 6–5 | 54.55% |
| JOHNJOEANGEL vs Kuma | 6–5 | 54.55% |
| JOHNJOEANGEL vs Jack-8 | 4–6 | 40.00% |
| JOHNJOEANGEL vs Devil Jin | 4–5 | 44.44% |
| JOHNJOEANGEL vs Miary Zo | 7–2 | 77.78% |
| JOHNJOEANGEL vs Shaheen | 7–0 | 100.00% |
| JOHNJOEANGEL vs Feng | 3–3 | 50.00% |
| JOHNJOEANGEL vs Zafina | 5–1 | 83.33% |
| JOHNJOEANGEL vs Leroy | 4–2 | 66.67% |
| JOHNJOEANGEL vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.