| Law Kick vs Hwoarang | 535–659 | 44.81% |
| Law Kick vs Bryan | 583–602 | 49.20% |
| Law Kick vs Dragunov | 560–585 | 48.91% |
| Law Kick vs Kazuya | 565–572 | 49.69% |
| Law Kick vs King | 481–533 | 47.44% |
| Law Kick vs Paul | 379–524 | 41.97% |
| Law Kick vs Jin | 410–481 | 46.02% |
| Law Kick vs Reina | 431–370 | 53.81% |
| Law Kick vs Steve | 362–400 | 47.51% |
| Law Kick vs Law | 386–335 | 53.54% |
| Law Kick vs Asuka | 339–381 | 47.08% |
| Law Kick vs Lili | 322–310 | 50.95% |
| Law Kick vs Victor | 305–302 | 50.25% |
| Law Kick vs Yoshimitsu | 300–305 | 49.59% |
| Law Kick vs Lars | 300–287 | 51.11% |
| Law Kick vs Devil Jin | 243–321 | 43.09% |
| Law Kick vs Feng | 245–307 | 44.38% |
| Law Kick vs Heihachi | 224–290 | 43.58% |
| Law Kick vs Jun | 253–255 | 49.80% |
| Law Kick vs Clive | 268–236–1 | 53.17% |
| Law Kick vs Azucena | 221–262 | 45.76% |
| Law Kick vs Nina | 216–266 | 44.81% |
| Law Kick vs Lee | 223–253 | 46.85% |
| Law Kick vs Jack-8 | 208–261 | 44.35% |
| Law Kick vs Claudio | 171–277 | 38.17% |
| Law Kick vs Lidia | 228–201 | 53.15% |
| Law Kick vs Leo | 211–211 | 50.00% |
| Law Kick vs Xiaoyu | 203–211 | 49.03% |
| Law Kick vs Alisa | 182–218 | 45.50% |
| Law Kick vs Eddy | 199–183 | 52.09% |
| Law Kick vs Leroy | 183–181 | 50.27% |
| Law Kick vs Anna | 148–179–1 | 45.26% |
| Law Kick vs Fahkumram | 147–154 | 48.84% |
| Law Kick vs Shaheen | 116–162 | 41.73% |
| Law Kick vs Raven | 128–150 | 46.04% |
| Law Kick vs Armor King | 132–138 | 48.89% |
| Law Kick vs Kuma | 83–121 | 40.69% |
| Law Kick vs Zafina | 60–95 | 38.71% |
| Law Kick vs Miary Zo | 57–62 | 47.90% |
| Law Kick vs Panda | 45–71 | 38.79% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.