| NYX | Chase vs Armor King | 76–78 | 49.35% |
| NYX | Chase vs Jin | 57–68 | 45.60% |
| NYX | Chase vs Kazuya | 64–61 | 51.20% |
| NYX | Chase vs Steve | 53–48 | 52.48% |
| NYX | Chase vs Bryan | 43–49 | 46.74% |
| NYX | Chase vs Dragunov | 45–39 | 53.57% |
| NYX | Chase vs King | 44–37 | 54.32% |
| NYX | Chase vs Law | 31–37 | 45.59% |
| NYX | Chase vs Hwoarang | 23–43 | 34.85% |
| NYX | Chase vs Heihachi | 18–42 | 30.00% |
| NYX | Chase vs Reina | 36–21 | 63.16% |
| NYX | Chase vs Miary Zo | 25–32 | 43.86% |
| NYX | Chase vs Yoshimitsu | 25–30 | 45.45% |
| NYX | Chase vs Asuka | 29–26 | 52.73% |
| NYX | Chase vs Clive | 23–22 | 51.11% |
| NYX | Chase vs Jun | 17–27 | 38.64% |
| NYX | Chase vs Lars | 20–19 | 51.28% |
| NYX | Chase vs Feng | 12–25 | 32.43% |
| NYX | Chase vs Lili | 16–21 | 43.24% |
| NYX | Chase vs Alisa | 21–16 | 56.76% |
| NYX | Chase vs Nina | 16–21 | 43.24% |
| NYX | Chase vs Fahkumram | 20–16 | 55.56% |
| NYX | Chase vs Lidia | 16–19 | 45.71% |
| NYX | Chase vs Claudio | 12–20 | 37.50% |
| NYX | Chase vs Victor | 16–16 | 50.00% |
| NYX | Chase vs Paul | 7–23 | 23.33% |
| NYX | Chase vs Xiaoyu | 14–14 | 50.00% |
| NYX | Chase vs Devil Jin | 9–18 | 33.33% |
| NYX | Chase vs Jack-8 | 6–20 | 23.08% |
| NYX | Chase vs Lee | 6–19 | 24.00% |
| NYX | Chase vs Leo | 13–11 | 54.17% |
| NYX | Chase vs Eddy | 16–8 | 66.67% |
| NYX | Chase vs Leroy | 11–10 | 52.38% |
| NYX | Chase vs Anna | 8–13 | 38.10% |
| NYX | Chase vs Shaheen | 6–9 | 40.00% |
| NYX | Chase vs Azucena | 5–7 | 41.67% |
| NYX | Chase vs Raven | 5–5 | 50.00% |
| NYX | Chase vs Zafina | 0–8 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.