| InfinitePeace11 vs Jin | 25–40 | 38.46% |
| InfinitePeace11 vs Steve | 28–37 | 43.08% |
| InfinitePeace11 vs Bryan | 27–32 | 45.76% |
| InfinitePeace11 vs Kazuya | 30–26 | 53.57% |
| InfinitePeace11 vs King | 25–29 | 46.30% |
| InfinitePeace11 vs Clive | 17–24 | 41.46% |
| InfinitePeace11 vs Lili | 17–20 | 45.95% |
| InfinitePeace11 vs Dragunov | 18–19 | 48.65% |
| InfinitePeace11 vs Heihachi | 20–14 | 58.82% |
| InfinitePeace11 vs Reina | 16–14 | 53.33% |
| InfinitePeace11 vs Paul | 13–14 | 48.15% |
| InfinitePeace11 vs Yoshimitsu | 15–11 | 57.69% |
| InfinitePeace11 vs Hwoarang | 11–13 | 45.83% |
| InfinitePeace11 vs Leo | 11–12 | 47.83% |
| InfinitePeace11 vs Law | 9–13 | 40.91% |
| InfinitePeace11 vs Lee | 12–10 | 54.55% |
| InfinitePeace11 vs Xiaoyu | 10–11 | 47.62% |
| InfinitePeace11 vs Feng | 10–10 | 50.00% |
| InfinitePeace11 vs Asuka | 11–8 | 57.89% |
| InfinitePeace11 vs Alisa | 8–11 | 42.11% |
| InfinitePeace11 vs Lars | 7–11 | 38.89% |
| InfinitePeace11 vs Eddy | 11–7 | 61.11% |
| InfinitePeace11 vs Jun | 4–12 | 25.00% |
| InfinitePeace11 vs Devil Jin | 7–7 | 50.00% |
| InfinitePeace11 vs Victor | 8–6 | 57.14% |
| InfinitePeace11 vs Raven | 7–7 | 50.00% |
| InfinitePeace11 vs Jack-8 | 4–7 | 36.36% |
| InfinitePeace11 vs Leroy | 7–2 | 77.78% |
| InfinitePeace11 vs Lidia | 6–3 | 66.67% |
| InfinitePeace11 vs Shaheen | 4–4 | 50.00% |
| InfinitePeace11 vs Nina | 3–5 | 37.50% |
| InfinitePeace11 vs Panda | 4–3 | 57.14% |
| InfinitePeace11 vs Azucena | 3–4 | 42.86% |
| InfinitePeace11 vs Claudio | 1–3 | 25.00% |
| InfinitePeace11 vs Zafina | 2–1 | 66.67% |
| InfinitePeace11 vs Kuma | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.