| ikiteruobake vs Reina | 98–63 | 60.87% |
| ikiteruobake vs Bryan | 84–61 | 57.93% |
| ikiteruobake vs Kazuya | 67–66 | 50.38% |
| ikiteruobake vs King | 50–68 | 42.37% |
| ikiteruobake vs Jin | 61–51 | 54.46% |
| ikiteruobake vs Dragunov | 35–53 | 39.77% |
| ikiteruobake vs Paul | 46–36 | 56.10% |
| ikiteruobake vs Jun | 34–45 | 43.04% |
| ikiteruobake vs Lili | 36–39 | 48.00% |
| ikiteruobake vs Heihachi | 37–36 | 50.68% |
| ikiteruobake vs Asuka | 35–34 | 50.72% |
| ikiteruobake vs Hwoarang | 37–26 | 58.73% |
| ikiteruobake vs Lars | 37–25 | 59.68% |
| ikiteruobake vs Yoshimitsu | 28–29 | 49.12% |
| ikiteruobake vs Steve | 18–39 | 31.58% |
| ikiteruobake vs Law | 29–26 | 52.73% |
| ikiteruobake vs Leo | 27–26 | 50.94% |
| ikiteruobake vs Eddy | 26–27 | 49.06% |
| ikiteruobake vs Lee | 28–24 | 53.85% |
| ikiteruobake vs Nina | 18–29 | 38.30% |
| ikiteruobake vs Lidia | 19–28 | 40.43% |
| ikiteruobake vs Azucena | 19–24 | 44.19% |
| ikiteruobake vs Jack-8 | 15–26 | 36.59% |
| ikiteruobake vs Victor | 19–22 | 46.34% |
| ikiteruobake vs Xiaoyu | 20–20 | 50.00% |
| ikiteruobake vs Clive | 13–25 | 34.21% |
| ikiteruobake vs Feng | 17–19 | 47.22% |
| ikiteruobake vs Shaheen | 16–14 | 53.33% |
| ikiteruobake vs Devil Jin | 12–17 | 41.38% |
| ikiteruobake vs Raven | 15–13 | 53.57% |
| ikiteruobake vs Claudio | 9–14 | 39.13% |
| ikiteruobake vs Leroy | 15–8 | 65.22% |
| ikiteruobake vs Alisa | 8–12 | 40.00% |
| ikiteruobake vs Miary Zo | 7–7 | 50.00% |
| ikiteruobake vs Panda | 8–4 | 66.67% |
| ikiteruobake vs Anna | 6–6 | 50.00% |
| ikiteruobake vs Kuma | 4–6 | 40.00% |
| ikiteruobake vs Zafina | 3–7 | 30.00% |
| ikiteruobake vs Fahkumram | 5–3 | 62.50% |
| ikiteruobake vs Armor King | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.