| CornedBeefKing vs King | 22–21 | 51.16% |
| CornedBeefKing vs Hwoarang | 14–12 | 53.85% |
| CornedBeefKing vs Reina | 8–17 | 32.00% |
| CornedBeefKing vs Kazuya | 12–12 | 50.00% |
| CornedBeefKing vs Steve | 10–14 | 41.67% |
| CornedBeefKing vs Jun | 12–12 | 50.00% |
| CornedBeefKing vs Eddy | 14–10 | 58.33% |
| CornedBeefKing vs Jin | 12–10 | 54.55% |
| CornedBeefKing vs Devil Jin | 9–13 | 40.91% |
| CornedBeefKing vs Law | 13–8 | 61.90% |
| CornedBeefKing vs Dragunov | 13–8 | 61.90% |
| CornedBeefKing vs Lee | 10–11 | 47.62% |
| CornedBeefKing vs Asuka | 11–9 | 55.00% |
| CornedBeefKing vs Azucena | 15–5 | 75.00% |
| CornedBeefKing vs Paul | 14–5 | 73.68% |
| CornedBeefKing vs Xiaoyu | 9–9 | 50.00% |
| CornedBeefKing vs Bryan | 13–5 | 72.22% |
| CornedBeefKing vs Yoshimitsu | 8–9 | 47.06% |
| CornedBeefKing vs Jack-8 | 12–5 | 70.59% |
| CornedBeefKing vs Nina | 11–6 | 64.71% |
| CornedBeefKing vs Lili | 3–13 | 18.75% |
| CornedBeefKing vs Lars | 6–9 | 40.00% |
| CornedBeefKing vs Claudio | 8–7 | 53.33% |
| CornedBeefKing vs Alisa | 6–8 | 42.86% |
| CornedBeefKing vs Anna | 10–4 | 71.43% |
| CornedBeefKing vs Kuma | 7–5 | 58.33% |
| CornedBeefKing vs Victor | 6–6 | 50.00% |
| CornedBeefKing vs Leroy | 9–2 | 81.82% |
| CornedBeefKing vs Fahkumram | 4–6 | 40.00% |
| CornedBeefKing vs Feng | 5–3 | 62.50% |
| CornedBeefKing vs Leo | 1–5 | 16.67% |
| CornedBeefKing vs Shaheen | 2–4 | 33.33% |
| CornedBeefKing vs Heihachi | 5–1 | 83.33% |
| CornedBeefKing vs Zafina | 3–2 | 60.00% |
| CornedBeefKing vs Panda | 0–4 | 0.00% |
| CornedBeefKing vs Raven | 0–4 | 0.00% |
| CornedBeefKing vs Armor King | 2–2 | 50.00% |
| CornedBeefKing vs Lidia | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.