| GH GAMING vs Victor | 3–23 | 11.54% |
| GH GAMING vs Reina | 8–15 | 34.78% |
| GH GAMING vs Bryan | 3–15 | 16.67% |
| GH GAMING vs King | 6–8 | 42.86% |
| GH GAMING vs Yoshimitsu | 5–8 | 38.46% |
| GH GAMING vs Steve | 5–8 | 38.46% |
| GH GAMING vs Eddy | 1–11 | 8.33% |
| GH GAMING vs Hwoarang | 2–9 | 18.18% |
| GH GAMING vs Asuka | 0–11 | 0.00% |
| GH GAMING vs Leo | 3–8 | 27.27% |
| GH GAMING vs Jin | 1–9 | 10.00% |
| GH GAMING vs Lili | 5–5 | 50.00% |
| GH GAMING vs Kazuya | 1–8 | 11.11% |
| GH GAMING vs Jun | 0–8 | 0.00% |
| GH GAMING vs Dragunov | 0–7 | 0.00% |
| GH GAMING vs Azucena | 1–4 | 20.00% |
| GH GAMING vs Law | 0–4 | 0.00% |
| GH GAMING vs Devil Jin | 0–4 | 0.00% |
| GH GAMING vs Feng | 0–4 | 0.00% |
| GH GAMING vs Lars | 1–2 | 33.33% |
| GH GAMING vs Paul | 0–2 | 0.00% |
| GH GAMING vs Alisa | 0–2 | 0.00% |
| GH GAMING vs Shaheen | 0–2 | 0.00% |
| GH GAMING vs Nina | 2–0 | 100.00% |
| GH GAMING vs Zafina | 0–2 | 0.00% |
| GH GAMING vs Leroy | 0–2 | 0.00% |
| GH GAMING vs Lidia | 2–0 | 100.00% |
| GH GAMING vs Clive | 0–2 | 0.00% |
| GH GAMING vs Fahkumram | 0–2 | 0.00% |
| GH GAMING vs Armor King | 0–2 | 0.00% |
| GH GAMING vs Xiaoyu | 0–1 | 0.00% |
| GH GAMING vs Heihachi | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.