| TauntRookie vs Hwoarang | 45–36 | 55.56% |
| TauntRookie vs Bryan | 39–34 | 53.42% |
| TauntRookie vs Kazuya | 40–26 | 60.61% |
| TauntRookie vs Lili | 47–15 | 75.81% |
| TauntRookie vs Asuka | 41–16 | 71.93% |
| TauntRookie vs Steve | 33–18 | 64.71% |
| TauntRookie vs Heihachi | 35–16 | 68.63% |
| TauntRookie vs King | 41–8 | 83.67% |
| TauntRookie vs Yoshimitsu | 27–17 | 61.36% |
| TauntRookie vs Lars | 22–20 | 52.38% |
| TauntRookie vs Law | 29–12 | 70.73% |
| TauntRookie vs Azucena | 26–12 | 68.42% |
| TauntRookie vs Devil Jin | 22–14 | 61.11% |
| TauntRookie vs Nina | 24–11 | 68.57% |
| TauntRookie vs Lee | 21–14 | 60.00% |
| TauntRookie vs Jun | 23–11 | 67.65% |
| TauntRookie vs Jack-8 | 24–8 | 75.00% |
| TauntRookie vs Eddy | 23–8 | 74.19% |
| TauntRookie vs Jin | 19–10 | 65.52% |
| TauntRookie vs Dragunov | 19–9 | 67.86% |
| TauntRookie vs Shaheen | 17–8 | 68.00% |
| TauntRookie vs Lidia | 17–8 | 68.00% |
| TauntRookie vs Reina | 14–9 | 60.87% |
| TauntRookie vs Victor | 14–9 | 60.87% |
| TauntRookie vs Anna | 9–13 | 40.91% |
| TauntRookie vs Leroy | 10–10 | 50.00% |
| TauntRookie vs Feng | 12–7 | 63.16% |
| TauntRookie vs Alisa | 12–6 | 66.67% |
| TauntRookie vs Xiaoyu | 11–6 | 64.71% |
| TauntRookie vs Clive | 10–7 | 58.82% |
| TauntRookie vs Leo | 9–7 | 56.25% |
| TauntRookie vs Paul | 12–3 | 80.00% |
| TauntRookie vs Claudio | 9–5 | 64.29% |
| TauntRookie vs Zafina | 9–5 | 64.29% |
| TauntRookie vs Miary Zo | 10–4 | 71.43% |
| TauntRookie vs Raven | 6–7 | 46.15% |
| TauntRookie vs Fahkumram | 4–4 | 50.00% |
| TauntRookie vs Kuma | 6–1 | 85.71% |
| TauntRookie vs Panda | 2–0 | 100.00% |
| TauntRookie vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.