| Harsh.Token vs King | 15–19 | 44.12% |
| Harsh.Token vs Armor King | 9–20 | 31.03% |
| Harsh.Token vs Kazuya | 8–17 | 32.00% |
| Harsh.Token vs Steve | 7–17 | 29.17% |
| Harsh.Token vs Law | 5–17 | 22.73% |
| Harsh.Token vs Bryan | 5–17 | 22.73% |
| Harsh.Token vs Jin | 6–15 | 28.57% |
| Harsh.Token vs Lars | 7–12 | 36.84% |
| Harsh.Token vs Azucena | 6–13 | 31.58% |
| Harsh.Token vs Victor | 6–13 | 31.58% |
| Harsh.Token vs Hwoarang | 7–11 | 38.89% |
| Harsh.Token vs Lidia | 7–11 | 38.89% |
| Harsh.Token vs Lili | 5–11 | 31.25% |
| Harsh.Token vs Eddy | 3–13 | 18.75% |
| Harsh.Token vs Xiaoyu | 3–11 | 21.43% |
| Harsh.Token vs Reina | 9–5 | 64.29% |
| Harsh.Token vs Paul | 4–9 | 30.77% |
| Harsh.Token vs Yoshimitsu | 4–9 | 30.77% |
| Harsh.Token vs Dragunov | 4–9 | 30.77% |
| Harsh.Token vs Clive | 3–10 | 23.08% |
| Harsh.Token vs Miary Zo | 8–5 | 61.54% |
| Harsh.Token vs Jun | 5–7 | 41.67% |
| Harsh.Token vs Asuka | 1–10 | 9.09% |
| Harsh.Token vs Leo | 4–6 | 40.00% |
| Harsh.Token vs Feng | 3–6 | 33.33% |
| Harsh.Token vs Claudio | 0–8 | 0.00% |
| Harsh.Token vs Anna | 3–5 | 37.50% |
| Harsh.Token vs Fahkumram | 2–6 | 25.00% |
| Harsh.Token vs Lee | 2–5 | 28.57% |
| Harsh.Token vs Alisa | 2–4 | 33.33% |
| Harsh.Token vs Heihachi | 0–6 | 0.00% |
| Harsh.Token vs Panda | 1–4 | 20.00% |
| Harsh.Token vs Jack-8 | 0–4 | 0.00% |
| Harsh.Token vs Devil Jin | 1–3 | 25.00% |
| Harsh.Token vs Shaheen | 1–2 | 33.33% |
| Harsh.Token vs Nina | 2–1 | 66.67% |
| Harsh.Token vs Zafina | 1–2 | 33.33% |
| Harsh.Token vs Raven | 1–2 | 33.33% |
| Harsh.Token vs Kuma | 0–2 | 0.00% |
| Harsh.Token vs Leroy | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.