| framebluffer vs King | 26–31 | 45.61% |
| framebluffer vs Jin | 15–39 | 27.78% |
| framebluffer vs Steve | 28–23 | 54.90% |
| framebluffer vs Bryan | 19–29 | 39.58% |
| framebluffer vs Fahkumram | 17–29 | 36.96% |
| framebluffer vs Hwoarang | 17–25 | 40.48% |
| framebluffer vs Kazuya | 21–21 | 50.00% |
| framebluffer vs Dragunov | 14–24 | 36.84% |
| framebluffer vs Lee | 11–23 | 32.35% |
| framebluffer vs Azucena | 14–20 | 41.18% |
| framebluffer vs Jun | 12–19 | 38.71% |
| framebluffer vs Devil Jin | 5–24 | 17.24% |
| framebluffer vs Yoshimitsu | 8–20 | 28.57% |
| framebluffer vs Law | 4–22 | 15.38% |
| framebluffer vs Reina | 8–17 | 32.00% |
| framebluffer vs Clive | 7–18 | 28.00% |
| framebluffer vs Asuka | 10–14 | 41.67% |
| framebluffer vs Heihachi | 9–14 | 39.13% |
| framebluffer vs Anna | 9–11 | 45.00% |
| framebluffer vs Paul | 4–15 | 21.05% |
| framebluffer vs Alisa | 11–7 | 61.11% |
| framebluffer vs Victor | 6–12 | 33.33% |
| framebluffer vs Eddy | 8–9 | 47.06% |
| framebluffer vs Lili | 6–10 | 37.50% |
| framebluffer vs Leroy | 8–8 | 50.00% |
| framebluffer vs Feng | 5–8 | 38.46% |
| framebluffer vs Xiaoyu | 4–8 | 33.33% |
| framebluffer vs Jack-8 | 6–6 | 50.00% |
| framebluffer vs Nina | 3–9 | 25.00% |
| framebluffer vs Lidia | 5–7 | 41.67% |
| framebluffer vs Armor King | 3–9 | 25.00% |
| framebluffer vs Lars | 2–8 | 20.00% |
| framebluffer vs Zafina | 2–7 | 22.22% |
| framebluffer vs Leo | 0–7 | 0.00% |
| framebluffer vs Raven | 0–6 | 0.00% |
| framebluffer vs Claudio | 2–3 | 40.00% |
| framebluffer vs Kuma | 1–2 | 33.33% |
| framebluffer vs Miary Zo | 2–1 | 66.67% |
| framebluffer vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.