| Lordminboe vs Kazuya | 199–174 | 53.35% |
| Lordminboe vs Jin | 116–142 | 44.96% |
| Lordminboe vs Bryan | 119–113 | 51.29% |
| Lordminboe vs Reina | 127–105 | 54.74% |
| Lordminboe vs King | 99–116 | 46.05% |
| Lordminboe vs Hwoarang | 92–113 | 44.88% |
| Lordminboe vs Steve | 73–95 | 43.45% |
| Lordminboe vs Dragunov | 89–74 | 54.60% |
| Lordminboe vs Heihachi | 78–82 | 48.75% |
| Lordminboe vs Paul | 69–82 | 45.70% |
| Lordminboe vs Yoshimitsu | 56–69 | 44.80% |
| Lordminboe vs Devil Jin | 51–70 | 42.15% |
| Lordminboe vs Lili | 63–56 | 52.94% |
| Lordminboe vs Law | 50–64 | 43.86% |
| Lordminboe vs Jun | 53–58 | 47.75% |
| Lordminboe vs Azucena | 50–49 | 50.51% |
| Lordminboe vs Feng | 36–60 | 37.50% |
| Lordminboe vs Nina | 42–51 | 45.16% |
| Lordminboe vs Lee | 38–54 | 41.30% |
| Lordminboe vs Asuka | 40–50 | 44.44% |
| Lordminboe vs Eddy | 33–53 | 38.37% |
| Lordminboe vs Armor King | 40–46 | 46.51% |
| Lordminboe vs Lidia | 34–42 | 44.74% |
| Lordminboe vs Lars | 29–44 | 39.73% |
| Lordminboe vs Xiaoyu | 36–32 | 52.94% |
| Lordminboe vs Claudio | 23–37 | 38.33% |
| Lordminboe vs Clive | 27–33 | 45.00% |
| Lordminboe vs Leo | 27–32 | 45.76% |
| Lordminboe vs Alisa | 27–31 | 46.55% |
| Lordminboe vs Victor | 26–29 | 47.27% |
| Lordminboe vs Jack-8 | 21–20 | 51.22% |
| Lordminboe vs Shaheen | 19–20 | 48.72% |
| Lordminboe vs Kuma | 12–27 | 30.77% |
| Lordminboe vs Raven | 12–17 | 41.38% |
| Lordminboe vs Anna | 14–13 | 51.85% |
| Lordminboe vs Zafina | 9–16 | 36.00% |
| Lordminboe vs Leroy | 11–13 | 45.83% |
| Lordminboe vs Fahkumram | 9–8 | 52.94% |
| Lordminboe vs Panda | 3–5 | 37.50% |
| Lordminboe vs Miary Zo | 5–2 | 71.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.