| DeaDlYGaMe vs Jin | 735–746 | 49.63% |
| DeaDlYGaMe vs Kazuya | 644–720 | 47.21% |
| DeaDlYGaMe vs King | 622–678 | 47.85% |
| DeaDlYGaMe vs Law | 552–575 | 48.98% |
| DeaDlYGaMe vs Bryan | 494–550 | 47.32% |
| DeaDlYGaMe vs Dragunov | 476–502 | 48.67% |
| DeaDlYGaMe vs Paul | 326–342–1 | 48.80% |
| DeaDlYGaMe vs Hwoarang | 301–367 | 45.06% |
| DeaDlYGaMe vs Steve | 330–324 | 50.46% |
| DeaDlYGaMe vs Heihachi | 274–373 | 42.35% |
| DeaDlYGaMe vs Reina | 316–300 | 51.30% |
| DeaDlYGaMe vs Devil Jin | 238–311 | 43.35% |
| DeaDlYGaMe vs Yoshimitsu | 172–262 | 39.63% |
| DeaDlYGaMe vs Lili | 211–217 | 49.30% |
| DeaDlYGaMe vs Victor | 207–207 | 50.00% |
| DeaDlYGaMe vs Jun | 232–170 | 57.71% |
| DeaDlYGaMe vs Alisa | 131–268 | 32.83% |
| DeaDlYGaMe vs Feng | 183–215 | 45.98% |
| DeaDlYGaMe vs Nina | 187–211 | 46.98% |
| DeaDlYGaMe vs Lee | 134–210 | 38.95% |
| DeaDlYGaMe vs Lars | 166–161 | 50.76% |
| DeaDlYGaMe vs Eddy | 188–129 | 59.31% |
| DeaDlYGaMe vs Azucena | 161–125 | 56.29% |
| DeaDlYGaMe vs Asuka | 149–134 | 52.65% |
| DeaDlYGaMe vs Clive | 103–118 | 46.61% |
| DeaDlYGaMe vs Xiaoyu | 112–106 | 51.38% |
| DeaDlYGaMe vs Jack-8 | 103–114 | 47.47% |
| DeaDlYGaMe vs Claudio | 91–114 | 44.39% |
| DeaDlYGaMe vs Lidia | 93–92 | 50.27% |
| DeaDlYGaMe vs Leroy | 86–98 | 46.74% |
| DeaDlYGaMe vs Fahkumram | 55–116 | 32.16% |
| DeaDlYGaMe vs Leo | 67–98 | 40.61% |
| DeaDlYGaMe vs Raven | 68–83 | 45.03% |
| DeaDlYGaMe vs Zafina | 61–67 | 47.66% |
| DeaDlYGaMe vs Anna | 60–66 | 47.62% |
| DeaDlYGaMe vs Kuma | 49–65 | 42.98% |
| DeaDlYGaMe vs Shaheen | 36–52 | 40.91% |
| DeaDlYGaMe vs Panda | 15–29 | 34.09% |
| DeaDlYGaMe vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.