| KingIEat vs Bryan | 305–303 | 50.16% |
| KingIEat vs Kazuya | 235–260 | 47.47% |
| KingIEat vs King | 250–228 | 52.30% |
| KingIEat vs Hwoarang | 255–214 | 54.37% |
| KingIEat vs Reina | 208–249 | 45.51% |
| KingIEat vs Jin | 226–214 | 51.36% |
| KingIEat vs Steve | 212–184 | 53.54% |
| KingIEat vs Law | 198–169 | 53.95% |
| KingIEat vs Lili | 147–175 | 45.65% |
| KingIEat vs Lee | 152–164 | 48.10% |
| KingIEat vs Heihachi | 134–181 | 42.54% |
| KingIEat vs Yoshimitsu | 151–153 | 49.67% |
| KingIEat vs Paul | 117–150 | 43.82% |
| KingIEat vs Jun | 129–134 | 49.05% |
| KingIEat vs Dragunov | 119–138 | 46.30% |
| KingIEat vs Xiaoyu | 113–117 | 49.13% |
| KingIEat vs Devil Jin | 114–115 | 49.78% |
| KingIEat vs Lars | 103–120 | 46.19% |
| KingIEat vs Azucena | 100–122 | 45.05% |
| KingIEat vs Asuka | 86–97 | 46.99% |
| KingIEat vs Feng | 84–98 | 46.15% |
| KingIEat vs Nina | 100–82 | 54.95% |
| KingIEat vs Leo | 91–80 | 53.22% |
| KingIEat vs Armor King | 78–92 | 45.88% |
| KingIEat vs Leroy | 84–80 | 51.22% |
| KingIEat vs Victor | 71–90 | 44.10% |
| KingIEat vs Raven | 64–88 | 42.11% |
| KingIEat vs Clive | 72–77 | 48.32% |
| KingIEat vs Alisa | 61–74 | 45.19% |
| KingIEat vs Eddy | 57–78 | 42.22% |
| KingIEat vs Lidia | 70–60 | 53.85% |
| KingIEat vs Jack-8 | 61–63 | 49.19% |
| KingIEat vs Fahkumram | 46–74 | 38.33% |
| KingIEat vs Kuma | 61–58 | 51.26% |
| KingIEat vs Anna | 59–51 | 53.64% |
| KingIEat vs Claudio | 49–54 | 47.57% |
| KingIEat vs Shaheen | 45–55 | 45.00% |
| KingIEat vs Zafina | 37–35 | 51.39% |
| KingIEat vs Miary Zo | 25–27 | 48.08% |
| KingIEat vs Panda | 11–14 | 44.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.