| BDE | Nonsense vs Reina | 37–24 | 60.66% |
| BDE | Nonsense vs Dragunov | 40–18 | 68.97% |
| BDE | Nonsense vs Steve | 29–13 | 69.05% |
| BDE | Nonsense vs Kazuya | 24–13 | 64.86% |
| BDE | Nonsense vs Lili | 24–9 | 72.73% |
| BDE | Nonsense vs King | 20–11 | 64.52% |
| BDE | Nonsense vs Jin | 20–6 | 76.92% |
| BDE | Nonsense vs Alisa | 16–6 | 72.73% |
| BDE | Nonsense vs Devil Jin | 13–7 | 65.00% |
| BDE | Nonsense vs Bryan | 14–5 | 73.68% |
| BDE | Nonsense vs Law | 14–4 | 77.78% |
| BDE | Nonsense vs Clive | 9–9 | 50.00% |
| BDE | Nonsense vs Paul | 11–6 | 64.71% |
| BDE | Nonsense vs Asuka | 6–9 | 40.00% |
| BDE | Nonsense vs Jun | 10–5 | 66.67% |
| BDE | Nonsense vs Azucena | 12–3 | 80.00% |
| BDE | Nonsense vs Feng | 8–6 | 57.14% |
| BDE | Nonsense vs Lee | 9–5 | 64.29% |
| BDE | Nonsense vs Hwoarang | 12–1 | 92.31% |
| BDE | Nonsense vs Lars | 7–6 | 53.85% |
| BDE | Nonsense vs Xiaoyu | 8–3 | 72.73% |
| BDE | Nonsense vs Heihachi | 6–5 | 54.55% |
| BDE | Nonsense vs Leo | 6–4 | 60.00% |
| BDE | Nonsense vs Raven | 5–3 | 62.50% |
| BDE | Nonsense vs Nina | 4–3 | 57.14% |
| BDE | Nonsense vs Leroy | 5–2 | 71.43% |
| BDE | Nonsense vs Zafina | 5–1 | 83.33% |
| BDE | Nonsense vs Victor | 6–0 | 100.00% |
| BDE | Nonsense vs Claudio | 3–2 | 60.00% |
| BDE | Nonsense vs Shaheen | 2–3 | 40.00% |
| BDE | Nonsense vs Eddy | 2–3 | 40.00% |
| BDE | Nonsense vs Armor King | 4–1 | 80.00% |
| BDE | Nonsense vs Yoshimitsu | 3–1 | 75.00% |
| BDE | Nonsense vs Kuma | 3–0 | 100.00% |
| BDE | Nonsense vs Fahkumram | 1–2 | 33.33% |
| BDE | Nonsense vs Jack-8 | 0–2 | 0.00% |
| BDE | Nonsense vs Lidia | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.