| daytonaexpress vs Armor King | 28–25 | 52.83% |
| daytonaexpress vs Jin | 22–10 | 68.75% |
| daytonaexpress vs Hwoarang | 24–7 | 77.42% |
| daytonaexpress vs King | 17–7 | 70.83% |
| daytonaexpress vs Steve | 13–7 | 65.00% |
| daytonaexpress vs Lili | 8–12 | 40.00% |
| daytonaexpress vs Reina | 14–6 | 70.00% |
| daytonaexpress vs Feng | 12–5 | 70.59% |
| daytonaexpress vs Kazuya | 12–3 | 80.00% |
| daytonaexpress vs Leroy | 8–6 | 57.14% |
| daytonaexpress vs Law | 10–3 | 76.92% |
| daytonaexpress vs Asuka | 9–4 | 69.23% |
| daytonaexpress vs Xiaoyu | 7–4 | 63.64% |
| daytonaexpress vs Bryan | 4–7 | 36.36% |
| daytonaexpress vs Dragunov | 6–5 | 54.55% |
| daytonaexpress vs Lars | 10–1 | 90.91% |
| daytonaexpress vs Azucena | 10–1 | 90.91% |
| daytonaexpress vs Yoshimitsu | 10–0 | 100.00% |
| daytonaexpress vs Alisa | 6–4 | 60.00% |
| daytonaexpress vs Shaheen | 6–4 | 60.00% |
| daytonaexpress vs Jun | 4–6 | 40.00% |
| daytonaexpress vs Claudio | 6–3 | 66.67% |
| daytonaexpress vs Victor | 6–3 | 66.67% |
| daytonaexpress vs Raven | 7–2 | 77.78% |
| daytonaexpress vs Heihachi | 3–5 | 37.50% |
| daytonaexpress vs Leo | 7–0 | 100.00% |
| daytonaexpress vs Lee | 5–2 | 71.43% |
| daytonaexpress vs Eddy | 5–2 | 71.43% |
| daytonaexpress vs Fahkumram | 2–4 | 33.33% |
| daytonaexpress vs Devil Jin | 4–1 | 80.00% |
| daytonaexpress vs Paul | 4–0 | 100.00% |
| daytonaexpress vs Kuma | 2–2 | 50.00% |
| daytonaexpress vs Clive | 4–0 | 100.00% |
| daytonaexpress vs Anna | 2–2 | 50.00% |
| daytonaexpress vs Jack-8 | 3–0 | 100.00% |
| daytonaexpress vs Nina | 1–2 | 33.33% |
| daytonaexpress vs Panda | 0–2 | 0.00% |
| daytonaexpress vs Lidia | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.