| shadow_yjb vs Kazuya | 438–320 | 57.78% |
| shadow_yjb vs Hwoarang | 321–269–1 | 54.41% |
| shadow_yjb vs Bryan | 318–271 | 53.99% |
| shadow_yjb vs Dragunov | 315–251 | 55.65% |
| shadow_yjb vs Paul | 255–189 | 57.43% |
| shadow_yjb vs Steve | 246–187 | 56.81% |
| shadow_yjb vs Heihachi | 218–208 | 51.17% |
| shadow_yjb vs Jin | 210–205 | 50.60% |
| shadow_yjb vs King | 225–184 | 55.01% |
| shadow_yjb vs Victor | 230–173 | 57.07% |
| shadow_yjb vs Jack-8 | 187–184 | 50.40% |
| shadow_yjb vs Law | 191–157 | 54.89% |
| shadow_yjb vs Clive | 185–161 | 53.47% |
| shadow_yjb vs Asuka | 191–154 | 55.36% |
| shadow_yjb vs Leroy | 179–148 | 54.74% |
| shadow_yjb vs Reina | 196–123 | 61.44% |
| shadow_yjb vs Lars | 131–180 | 42.12% |
| shadow_yjb vs Devil Jin | 173–131 | 56.91% |
| shadow_yjb vs Claudio | 154–127–1 | 54.80% |
| shadow_yjb vs Feng | 143–123 | 53.76% |
| shadow_yjb vs Jun | 168–92 | 64.62% |
| shadow_yjb vs Lee | 140–117 | 54.47% |
| shadow_yjb vs Lili | 156–99 | 61.18% |
| shadow_yjb vs Yoshimitsu | 136–117 | 53.75% |
| shadow_yjb vs Azucena | 126–125 | 50.20% |
| shadow_yjb vs Alisa | 101–107 | 48.56% |
| shadow_yjb vs Nina | 110–92 | 54.46% |
| shadow_yjb vs Shaheen | 110–88 | 55.56% |
| shadow_yjb vs Eddy | 104–80 | 56.52% |
| shadow_yjb vs Kuma | 98–76 | 56.32% |
| shadow_yjb vs Zafina | 93–71 | 56.71% |
| shadow_yjb vs Leo | 82–75 | 52.23% |
| shadow_yjb vs Raven | 82–66 | 55.41% |
| shadow_yjb vs Anna | 81–62 | 56.64% |
| shadow_yjb vs Xiaoyu | 66–66 | 50.00% |
| shadow_yjb vs Lidia | 68–60 | 53.12% |
| shadow_yjb vs Armor King | 64–39 | 62.14% |
| shadow_yjb vs Fahkumram | 50–43 | 53.76% |
| shadow_yjb vs Miary Zo | 45–39 | 53.57% |
| shadow_yjb vs Panda | 31–41 | 43.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.