| Gusto vs Jin | 11–1 | 91.67% |
| Gusto vs Dragunov | 11–0 | 100.00% |
| Gusto vs Law | 7–0 | 100.00% |
| Gusto vs King | 7–0 | 100.00% |
| Gusto vs Hwoarang | 6–1 | 85.71% |
| Gusto vs Lidia | 6–0 | 100.00% |
| Gusto vs Miary Zo | 5–1 | 83.33% |
| Gusto vs Bryan | 4–1 | 80.00% |
| Gusto vs Kazuya | 3–2 | 60.00% |
| Gusto vs Steve | 5–0 | 100.00% |
| Gusto vs Alisa | 5–0 | 100.00% |
| Gusto vs Armor King | 5–0 | 100.00% |
| Gusto vs Yoshimitsu | 4–0 | 100.00% |
| Gusto vs Reina | 4–0 | 100.00% |
| Gusto vs Paul | 2–1 | 66.67% |
| Gusto vs Devil Jin | 2–1 | 66.67% |
| Gusto vs Lili | 3–0 | 100.00% |
| Gusto vs Lee | 3–0 | 100.00% |
| Gusto vs Heihachi | 2–1 | 66.67% |
| Gusto vs Claudio | 2–0 | 100.00% |
| Gusto vs Shaheen | 2–0 | 100.00% |
| Gusto vs Jun | 2–0 | 100.00% |
| Gusto vs Victor | 2–0 | 100.00% |
| Gusto vs Lars | 1–0 | 100.00% |
| Gusto vs Eddy | 1–0 | 100.00% |
| Gusto vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.