| TuneIntoGaming vs King | 51–54 | 48.57% |
| TuneIntoGaming vs Jin | 42–51 | 45.16% |
| TuneIntoGaming vs Kazuya | 31–48 | 39.24% |
| TuneIntoGaming vs Dragunov | 26–36 | 41.94% |
| TuneIntoGaming vs Paul | 21–32 | 39.62% |
| TuneIntoGaming vs Hwoarang | 20–25 | 44.44% |
| TuneIntoGaming vs Steve | 16–29 | 35.56% |
| TuneIntoGaming vs Bryan | 25–18 | 58.14% |
| TuneIntoGaming vs Devil Jin | 12–27 | 30.77% |
| TuneIntoGaming vs Yoshimitsu | 18–20 | 47.37% |
| TuneIntoGaming vs Law | 13–23 | 36.11% |
| TuneIntoGaming vs Victor | 14–17 | 45.16% |
| TuneIntoGaming vs Asuka | 9–21 | 30.00% |
| TuneIntoGaming vs Anna | 12–16 | 42.86% |
| TuneIntoGaming vs Jun | 14–13 | 51.85% |
| TuneIntoGaming vs Azucena | 12–14 | 46.15% |
| TuneIntoGaming vs Nina | 13–11 | 54.17% |
| TuneIntoGaming vs Clive | 10–13 | 43.48% |
| TuneIntoGaming vs Reina | 12–9 | 57.14% |
| TuneIntoGaming vs Lee | 6–14 | 30.00% |
| TuneIntoGaming vs Lars | 4–11 | 26.67% |
| TuneIntoGaming vs Eddy | 3–12 | 20.00% |
| TuneIntoGaming vs Heihachi | 6–9 | 40.00% |
| TuneIntoGaming vs Jack-8 | 7–5 | 58.33% |
| TuneIntoGaming vs Leo | 2–10 | 16.67% |
| TuneIntoGaming vs Xiaoyu | 6–4 | 60.00% |
| TuneIntoGaming vs Lili | 4–6 | 40.00% |
| TuneIntoGaming vs Claudio | 4–5 | 44.44% |
| TuneIntoGaming vs Lidia | 2–7 | 22.22% |
| TuneIntoGaming vs Zafina | 5–3 | 62.50% |
| TuneIntoGaming vs Raven | 3–4 | 42.86% |
| TuneIntoGaming vs Feng | 1–5 | 16.67% |
| TuneIntoGaming vs Shaheen | 2–3 | 40.00% |
| TuneIntoGaming vs Leroy | 1–4 | 20.00% |
| TuneIntoGaming vs Alisa | 2–1 | 66.67% |
| TuneIntoGaming vs Kuma | 2–0 | 100.00% |
| TuneIntoGaming vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.