| Capturelight vs King | 81–87 | 48.21% |
| Capturelight vs Kazuya | 74–91 | 44.85% |
| Capturelight vs Reina | 82–67 | 55.03% |
| Capturelight vs Bryan | 68–65 | 51.13% |
| Capturelight vs Hwoarang | 51–67 | 43.22% |
| Capturelight vs Jin | 52–58 | 47.27% |
| Capturelight vs Steve | 48–50 | 48.98% |
| Capturelight vs Lili | 41–57 | 41.84% |
| Capturelight vs Yoshimitsu | 44–41 | 51.76% |
| Capturelight vs Asuka | 44–36 | 55.00% |
| Capturelight vs Jun | 42–35 | 54.55% |
| Capturelight vs Law | 33–43 | 43.42% |
| Capturelight vs Azucena | 43–31 | 58.11% |
| Capturelight vs Dragunov | 25–48 | 34.25% |
| Capturelight vs Paul | 32–38 | 45.71% |
| Capturelight vs Lee | 35–27 | 56.45% |
| Capturelight vs Eddy | 25–33 | 43.10% |
| Capturelight vs Raven | 24–20 | 54.55% |
| Capturelight vs Claudio | 19–21 | 47.50% |
| Capturelight vs Alisa | 16–23 | 41.03% |
| Capturelight vs Victor | 16–21 | 43.24% |
| Capturelight vs Lars | 17–19 | 47.22% |
| Capturelight vs Leo | 12–23 | 34.29% |
| Capturelight vs Feng | 16–18 | 47.06% |
| Capturelight vs Leroy | 19–14 | 57.58% |
| Capturelight vs Devil Jin | 13–19 | 40.62% |
| Capturelight vs Heihachi | 11–14 | 44.00% |
| Capturelight vs Shaheen | 12–11 | 52.17% |
| Capturelight vs Nina | 14–9 | 60.87% |
| Capturelight vs Xiaoyu | 5–17 | 22.73% |
| Capturelight vs Lidia | 7–13 | 35.00% |
| Capturelight vs Panda | 6–11 | 35.29% |
| Capturelight vs Jack-8 | 6–10 | 37.50% |
| Capturelight vs Kuma | 5–11 | 31.25% |
| Capturelight vs Zafina | 3–8 | 27.27% |
| Capturelight vs Clive | 6–0 | 100.00% |
| Capturelight vs Anna | 1–5 | 16.67% |
| Capturelight vs Armor King | 0–6 | 0.00% |
| Capturelight vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.