| Bullet Club Ken vs Hwoarang | 27–25 | 51.92% |
| Bullet Club Ken vs Law | 33–11 | 75.00% |
| Bullet Club Ken vs Eddy | 36–5 | 87.80% |
| Bullet Club Ken vs King | 24–16 | 60.00% |
| Bullet Club Ken vs Kazuya | 24–14 | 63.16% |
| Bullet Club Ken vs Reina | 24–12 | 66.67% |
| Bullet Club Ken vs Azucena | 25–8 | 75.76% |
| Bullet Club Ken vs Jin | 22–10 | 68.75% |
| Bullet Club Ken vs Lili | 20–10 | 66.67% |
| Bullet Club Ken vs Paul | 20–8 | 71.43% |
| Bullet Club Ken vs Steve | 17–9 | 65.38% |
| Bullet Club Ken vs Bryan | 15–9 | 62.50% |
| Bullet Club Ken vs Asuka | 10–11 | 47.62% |
| Bullet Club Ken vs Leo | 11–10 | 52.38% |
| Bullet Club Ken vs Jun | 14–5 | 73.68% |
| Bullet Club Ken vs Alisa | 11–7 | 61.11% |
| Bullet Club Ken vs Lee | 14–4 | 77.78% |
| Bullet Club Ken vs Victor | 12–6 | 66.67% |
| Bullet Club Ken vs Feng | 12–5 | 70.59% |
| Bullet Club Ken vs Yoshimitsu | 10–6 | 62.50% |
| Bullet Club Ken vs Xiaoyu | 13–3 | 81.25% |
| Bullet Club Ken vs Dragunov | 10–6 | 62.50% |
| Bullet Club Ken vs Devil Jin | 12–3 | 80.00% |
| Bullet Club Ken vs Lars | 12–2 | 85.71% |
| Bullet Club Ken vs Leroy | 10–3 | 76.92% |
| Bullet Club Ken vs Jack-8 | 10–1 | 90.91% |
| Bullet Club Ken vs Nina | 7–1 | 87.50% |
| Bullet Club Ken vs Kuma | 6–2 | 75.00% |
| Bullet Club Ken vs Raven | 5–3 | 62.50% |
| Bullet Club Ken vs Clive | 2–6 | 25.00% |
| Bullet Club Ken vs Claudio | 2–4 | 33.33% |
| Bullet Club Ken vs Panda | 4–1 | 80.00% |
| Bullet Club Ken vs Lidia | 4–1 | 80.00% |
| Bullet Club Ken vs Heihachi | 3–2 | 60.00% |
| Bullet Club Ken vs Anna | 2–3 | 40.00% |
| Bullet Club Ken vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.