| Paulbiemiles vs Jin | 21–29 | 42.00% |
| Paulbiemiles vs Reina | 28–22 | 56.00% |
| Paulbiemiles vs King | 29–18 | 61.70% |
| Paulbiemiles vs Kazuya | 21–23 | 47.73% |
| Paulbiemiles vs Fahkumram | 23–17 | 57.50% |
| Paulbiemiles vs Lili | 14–20 | 41.18% |
| Paulbiemiles vs Dragunov | 11–23 | 32.35% |
| Paulbiemiles vs Asuka | 12–11 | 52.17% |
| Paulbiemiles vs Steve | 11–11 | 50.00% |
| Paulbiemiles vs Lidia | 9–12 | 42.86% |
| Paulbiemiles vs Clive | 12–9 | 57.14% |
| Paulbiemiles vs Heihachi | 12–8 | 60.00% |
| Paulbiemiles vs Law | 7–11 | 38.89% |
| Paulbiemiles vs Lars | 8–9 | 47.06% |
| Paulbiemiles vs Zafina | 9–8 | 52.94% |
| Paulbiemiles vs Paul | 9–6 | 60.00% |
| Paulbiemiles vs Yoshimitsu | 7–6 | 53.85% |
| Paulbiemiles vs Devil Jin | 5–8 | 38.46% |
| Paulbiemiles vs Nina | 3–10 | 23.08% |
| Paulbiemiles vs Jun | 5–8 | 38.46% |
| Paulbiemiles vs Hwoarang | 6–6 | 50.00% |
| Paulbiemiles vs Bryan | 4–8 | 33.33% |
| Paulbiemiles vs Victor | 4–8 | 33.33% |
| Paulbiemiles vs Alisa | 5–6 | 45.45% |
| Paulbiemiles vs Azucena | 6–4 | 60.00% |
| Paulbiemiles vs Lee | 6–3 | 66.67% |
| Paulbiemiles vs Eddy | 3–6 | 33.33% |
| Paulbiemiles vs Raven | 2–6 | 25.00% |
| Paulbiemiles vs Leroy | 3–3 | 50.00% |
| Paulbiemiles vs Leo | 1–4 | 20.00% |
| Paulbiemiles vs Jack-8 | 1–2 | 33.33% |
| Paulbiemiles vs Feng | 3–0 | 100.00% |
| Paulbiemiles vs Panda | 0–2 | 0.00% |
| Paulbiemiles vs Anna | 2–0 | 100.00% |
| Paulbiemiles vs Xiaoyu | 1–0 | 100.00% |
| Paulbiemiles vs Claudio | 1–0 | 100.00% |
| Paulbiemiles vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.