| LTN Thrust vs Hwoarang | 145–145 | 50.00% |
| LTN Thrust vs Bryan | 147–134 | 52.31% |
| LTN Thrust vs Kazuya | 141–114 | 55.29% |
| LTN Thrust vs Paul | 129–115 | 52.87% |
| LTN Thrust vs King | 100–117 | 46.08% |
| LTN Thrust vs Jin | 110–102 | 51.89% |
| LTN Thrust vs Steve | 92–97 | 48.68% |
| LTN Thrust vs Dragunov | 73–108 | 40.33% |
| LTN Thrust vs Reina | 85–74 | 53.46% |
| LTN Thrust vs Yoshimitsu | 61–79 | 43.57% |
| LTN Thrust vs Victor | 57–82 | 41.01% |
| LTN Thrust vs Lili | 72–64 | 52.94% |
| LTN Thrust vs Law | 64–68 | 48.48% |
| LTN Thrust vs Asuka | 64–66 | 49.23% |
| LTN Thrust vs Jack-8 | 60–67 | 47.24% |
| LTN Thrust vs Jun | 53–72 | 42.40% |
| LTN Thrust vs Devil Jin | 58–58 | 50.00% |
| LTN Thrust vs Alisa | 49–62 | 44.14% |
| LTN Thrust vs Claudio | 47–62 | 43.12% |
| LTN Thrust vs Lars | 37–70 | 34.58% |
| LTN Thrust vs Leo | 56–49 | 53.33% |
| LTN Thrust vs Feng | 48–46 | 51.06% |
| LTN Thrust vs Heihachi | 52–41 | 55.91% |
| LTN Thrust vs Armor King | 42–48 | 46.67% |
| LTN Thrust vs Lidia | 33–56 | 37.08% |
| LTN Thrust vs Lee | 44–40 | 52.38% |
| LTN Thrust vs Leroy | 35–44 | 44.30% |
| LTN Thrust vs Nina | 40–38 | 51.28% |
| LTN Thrust vs Azucena | 38–39 | 49.35% |
| LTN Thrust vs Clive | 35–37 | 48.61% |
| LTN Thrust vs Fahkumram | 37–35 | 51.39% |
| LTN Thrust vs Eddy | 35–35 | 50.00% |
| LTN Thrust vs Xiaoyu | 34–26 | 56.67% |
| LTN Thrust vs Raven | 25–20 | 55.56% |
| LTN Thrust vs Shaheen | 23–21 | 52.27% |
| LTN Thrust vs Anna | 22–21 | 51.16% |
| LTN Thrust vs Kuma | 17–23 | 42.50% |
| LTN Thrust vs Zafina | 17–17 | 50.00% |
| LTN Thrust vs Miary Zo | 13–19 | 40.62% |
| LTN Thrust vs Panda | 13–6 | 68.42% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.