| 竜廻むぅ汰@twitch vs Bryan | 176–174 | 50.29% |
| 竜廻むぅ汰@twitch vs King | 129–187 | 40.82% |
| 竜廻むぅ汰@twitch vs Paul | 126–178 | 41.45% |
| 竜廻むぅ汰@twitch vs Kazuya | 160–135 | 54.24% |
| 竜廻むぅ汰@twitch vs Lili | 132–151 | 46.64% |
| 竜廻むぅ汰@twitch vs Hwoarang | 122–159 | 43.42% |
| 竜廻むぅ汰@twitch vs Reina | 144–134 | 51.80% |
| 竜廻むぅ汰@twitch vs Dragunov | 128–144 | 47.06% |
| 竜廻むぅ汰@twitch vs Jin | 106–164 | 39.26% |
| 竜廻むぅ汰@twitch vs Asuka | 112–115 | 49.34% |
| 竜廻むぅ汰@twitch vs Heihachi | 100–95 | 51.28% |
| 竜廻むぅ汰@twitch vs Steve | 87–93 | 48.33% |
| 竜廻むぅ汰@twitch vs Law | 71–99 | 41.76% |
| 竜廻むぅ汰@twitch vs Jun | 84–76 | 52.50% |
| 竜廻むぅ汰@twitch vs Xiaoyu | 59–79 | 42.75% |
| 竜廻むぅ汰@twitch vs Yoshimitsu | 60–73–1 | 45.11% |
| 竜廻むぅ汰@twitch vs Lidia | 73–59 | 55.30% |
| 竜廻むぅ汰@twitch vs Leo | 50–74 | 40.32% |
| 竜廻むぅ汰@twitch vs Armor King | 58–65 | 47.15% |
| 竜廻むぅ汰@twitch vs Nina | 43–79 | 35.25% |
| 竜廻むぅ汰@twitch vs Fahkumram | 51–68 | 42.86% |
| 竜廻むぅ汰@twitch vs Devil Jin | 52–62 | 45.61% |
| 竜廻むぅ汰@twitch vs Claudio | 40–74 | 35.09% |
| 竜廻むぅ汰@twitch vs Azucena | 51–61 | 45.54% |
| 竜廻むぅ汰@twitch vs Anna | 57–54 | 51.35% |
| 竜廻むぅ汰@twitch vs Feng | 52–58 | 47.27% |
| 竜廻むぅ汰@twitch vs Alisa | 44–66 | 40.00% |
| 竜廻むぅ汰@twitch vs Victor | 41–67 | 37.96% |
| 竜廻むぅ汰@twitch vs Lars | 42–63 | 40.00% |
| 竜廻むぅ汰@twitch vs Eddy | 42–54 | 43.75% |
| 竜廻むぅ汰@twitch vs Jack-8 | 43–52 | 45.26% |
| 竜廻むぅ汰@twitch vs Leroy | 40–52 | 43.48% |
| 竜廻むぅ汰@twitch vs Lee | 45–46 | 49.45% |
| 竜廻むぅ汰@twitch vs Raven | 27–44 | 38.03% |
| 竜廻むぅ汰@twitch vs Shaheen | 25–36 | 40.98% |
| 竜廻むぅ汰@twitch vs Zafina | 15–43 | 25.86% |
| 竜廻むぅ汰@twitch vs Clive | 30–28 | 51.72% |
| 竜廻むぅ汰@twitch vs Kuma | 22–25 | 46.81% |
| 竜廻むぅ汰@twitch vs Panda | 17–18 | 48.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.