| pick up coin vs Hwoarang | 46–45 | 50.55% |
| pick up coin vs Reina | 49–40 | 55.06% |
| pick up coin vs Paul | 38–44 | 46.34% |
| pick up coin vs Kazuya | 40–40 | 50.00% |
| pick up coin vs Bryan | 33–46 | 41.77% |
| pick up coin vs Dragunov | 35–39 | 47.30% |
| pick up coin vs King | 30–39 | 43.48% |
| pick up coin vs Asuka | 37–30 | 55.22% |
| pick up coin vs Jin | 26–33 | 44.07% |
| pick up coin vs Jun | 35–21 | 62.50% |
| pick up coin vs Heihachi | 23–28 | 45.10% |
| pick up coin vs Steve | 24–25 | 48.98% |
| pick up coin vs Law | 29–19 | 60.42% |
| pick up coin vs Devil Jin | 23–24 | 48.94% |
| pick up coin vs Leo | 27–20 | 57.45% |
| pick up coin vs Nina | 28–18 | 60.87% |
| pick up coin vs Yoshimitsu | 11–33 | 25.00% |
| pick up coin vs Claudio | 21–22 | 48.84% |
| pick up coin vs Victor | 22–20 | 52.38% |
| pick up coin vs Eddy | 24–16 | 60.00% |
| pick up coin vs Xiaoyu | 21–18 | 53.85% |
| pick up coin vs Lars | 17–19 | 47.22% |
| pick up coin vs Lee | 22–14 | 61.11% |
| pick up coin vs Azucena | 17–18 | 48.57% |
| pick up coin vs Feng | 18–15 | 54.55% |
| pick up coin vs Lili | 18–15 | 54.55% |
| pick up coin vs Jack-8 | 14–18 | 43.75% |
| pick up coin vs Leroy | 17–14 | 54.84% |
| pick up coin vs Lidia | 12–15 | 44.44% |
| pick up coin vs Raven | 9–16 | 36.00% |
| pick up coin vs Kuma | 15–9 | 62.50% |
| pick up coin vs Zafina | 10–11 | 47.62% |
| pick up coin vs Fahkumram | 11–10 | 52.38% |
| pick up coin vs Alisa | 12–7 | 63.16% |
| pick up coin vs Shaheen | 8–9 | 47.06% |
| pick up coin vs Clive | 5–8 | 38.46% |
| pick up coin vs Panda | 3–4 | 42.86% |
| pick up coin vs Armor King | 1–2 | 33.33% |
| pick up coin vs Miary Zo | 2–1 | 66.67% |
| pick up coin vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.