| BasedMomo vs Bryan | 148–117 | 55.85% |
| BasedMomo vs Kazuya | 157–99 | 61.33% |
| BasedMomo vs Reina | 131–87 | 60.09% |
| BasedMomo vs Jin | 147–70 | 67.74% |
| BasedMomo vs King | 134–77 | 63.51% |
| BasedMomo vs Hwoarang | 117–94 | 55.45% |
| BasedMomo vs Steve | 105–89 | 54.12% |
| BasedMomo vs Dragunov | 115–72 | 61.50% |
| BasedMomo vs Law | 117–52 | 69.23% |
| BasedMomo vs Yoshimitsu | 103–59 | 63.58% |
| BasedMomo vs Lee | 95–66 | 59.01% |
| BasedMomo vs Heihachi | 84–76 | 52.50% |
| BasedMomo vs Paul | 92–66 | 58.23% |
| BasedMomo vs Lili | 86–58 | 59.72% |
| BasedMomo vs Azucena | 89–54 | 62.24% |
| BasedMomo vs Lars | 61–74 | 45.19% |
| BasedMomo vs Feng | 69–63 | 52.27% |
| BasedMomo vs Devil Jin | 86–45 | 65.65% |
| BasedMomo vs Victor | 78–49 | 61.42% |
| BasedMomo vs Asuka | 65–56 | 53.72% |
| BasedMomo vs Lidia | 63–44 | 58.88% |
| BasedMomo vs Raven | 65–36 | 64.36% |
| BasedMomo vs Jack-8 | 54–45 | 54.55% |
| BasedMomo vs Leo | 42–52 | 44.68% |
| BasedMomo vs Xiaoyu | 58–35 | 62.37% |
| BasedMomo vs Jun | 50–38 | 56.82% |
| BasedMomo vs Claudio | 41–41 | 50.00% |
| BasedMomo vs Armor King | 53–28 | 65.43% |
| BasedMomo vs Nina | 35–42 | 45.45% |
| BasedMomo vs Leroy | 45–27 | 62.50% |
| BasedMomo vs Eddy | 33–39 | 45.83% |
| BasedMomo vs Fahkumram | 43–28 | 60.56% |
| BasedMomo vs Shaheen | 42–28 | 60.00% |
| BasedMomo vs Kuma | 34–28 | 54.84% |
| BasedMomo vs Alisa | 38–21 | 64.41% |
| BasedMomo vs Zafina | 24–30 | 44.44% |
| BasedMomo vs Clive | 18–20 | 47.37% |
| BasedMomo vs Anna | 22–10 | 68.75% |
| BasedMomo vs Panda | 13–16 | 44.83% |
| BasedMomo vs Miary Zo | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.