| NiceBalance vs Jin | 40–12 | 76.92% |
| NiceBalance vs Kazuya | 33–16 | 67.35% |
| NiceBalance vs Dragunov | 24–16 | 60.00% |
| NiceBalance vs Steve | 17–14 | 54.84% |
| NiceBalance vs Bryan | 16–11 | 59.26% |
| NiceBalance vs King | 13–12 | 52.00% |
| NiceBalance vs Lili | 14–11 | 56.00% |
| NiceBalance vs Lidia | 14–10 | 58.33% |
| NiceBalance vs Hwoarang | 15–8 | 65.22% |
| NiceBalance vs Reina | 11–11 | 50.00% |
| NiceBalance vs Paul | 14–6 | 70.00% |
| NiceBalance vs Devil Jin | 9–11 | 45.00% |
| NiceBalance vs Jun | 12–8 | 60.00% |
| NiceBalance vs Asuka | 14–5 | 73.68% |
| NiceBalance vs Lars | 13–6 | 68.42% |
| NiceBalance vs Jack-8 | 7–8 | 46.67% |
| NiceBalance vs Heihachi | 8–7 | 53.33% |
| NiceBalance vs Yoshimitsu | 10–2–1 | 83.33% |
| NiceBalance vs Alisa | 7–5 | 58.33% |
| NiceBalance vs Azucena | 8–4 | 66.67% |
| NiceBalance vs Feng | 5–6 | 45.45% |
| NiceBalance vs Nina | 2–8 | 20.00% |
| NiceBalance vs Victor | 5–5 | 50.00% |
| NiceBalance vs Clive | 3–6 | 33.33% |
| NiceBalance vs Kuma | 3–5 | 37.50% |
| NiceBalance vs Fahkumram | 4–4 | 50.00% |
| NiceBalance vs Anna | 5–2 | 71.43% |
| NiceBalance vs Lee | 6–0 | 100.00% |
| NiceBalance vs Xiaoyu | 3–2 | 60.00% |
| NiceBalance vs Leo | 4–1 | 80.00% |
| NiceBalance vs Eddy | 2–3 | 40.00% |
| NiceBalance vs Miary Zo | 2–2 | 50.00% |
| NiceBalance vs Claudio | 2–1 | 66.67% |
| NiceBalance vs Shaheen | 3–0 | 100.00% |
| NiceBalance vs Leroy | 2–1 | 66.67% |
| NiceBalance vs Law | 1–1 | 50.00% |
| NiceBalance vs Panda | 2–0 | 100.00% |
| NiceBalance vs Raven | 0–2 | 0.00% |
| NiceBalance vs Zafina | 1–0 | 100.00% |
| NiceBalance vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.