| Quasimodo vs Kazuya | 201–167 | 54.62% |
| Quasimodo vs Jin | 176–165 | 51.61% |
| Quasimodo vs Hwoarang | 132–114 | 53.66% |
| Quasimodo vs Steve | 120–116 | 50.85% |
| Quasimodo vs Bryan | 124–98 | 55.86% |
| Quasimodo vs Heihachi | 109–111 | 49.55% |
| Quasimodo vs Law | 119–96 | 55.35% |
| Quasimodo vs King | 101–111 | 47.64% |
| Quasimodo vs Reina | 88–111 | 44.22% |
| Quasimodo vs Paul | 87–90 | 49.15% |
| Quasimodo vs Lili | 75–96 | 43.86% |
| Quasimodo vs Dragunov | 79–88 | 47.31% |
| Quasimodo vs Yoshimitsu | 66–68 | 49.25% |
| Quasimodo vs Feng | 62–57 | 52.10% |
| Quasimodo vs Lee | 57–59 | 49.14% |
| Quasimodo vs Azucena | 60–51 | 54.05% |
| Quasimodo vs Devil Jin | 48–61 | 44.04% |
| Quasimodo vs Eddy | 55–53 | 50.93% |
| Quasimodo vs Asuka | 48–51 | 48.48% |
| Quasimodo vs Jun | 44–53 | 45.36% |
| Quasimodo vs Nina | 37–54 | 40.66% |
| Quasimodo vs Clive | 54–36 | 60.00% |
| Quasimodo vs Lars | 34–51 | 40.00% |
| Quasimodo vs Xiaoyu | 42–40 | 51.22% |
| Quasimodo vs Fahkumram | 40–39 | 50.63% |
| Quasimodo vs Victor | 39–38 | 50.65% |
| Quasimodo vs Lidia | 33–38 | 46.48% |
| Quasimodo vs Jack-8 | 31–29 | 51.67% |
| Quasimodo vs Alisa | 24–36 | 40.00% |
| Quasimodo vs Anna | 24–35 | 40.68% |
| Quasimodo vs Leroy | 18–37 | 32.73% |
| Quasimodo vs Claudio | 24–26 | 48.00% |
| Quasimodo vs Armor King | 14–32 | 30.43% |
| Quasimodo vs Raven | 20–18 | 52.63% |
| Quasimodo vs Leo | 17–20 | 45.95% |
| Quasimodo vs Kuma | 9–23 | 28.12% |
| Quasimodo vs Shaheen | 17–6 | 73.91% |
| Quasimodo vs Zafina | 9–13 | 40.91% |
| Quasimodo vs Miary Zo | 6–8 | 42.86% |
| Quasimodo vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.