| KeithaSon_ vs Jin | 96–107 | 47.29% |
| KeithaSon_ vs King | 100–97 | 50.76% |
| KeithaSon_ vs Reina | 77–93 | 45.29% |
| KeithaSon_ vs Kazuya | 79–80 | 49.69% |
| KeithaSon_ vs Law | 70–77 | 47.62% |
| KeithaSon_ vs Steve | 61–83 | 42.36% |
| KeithaSon_ vs Bryan | 61–75 | 44.85% |
| KeithaSon_ vs Eddy | 39–82 | 32.23% |
| KeithaSon_ vs Lili | 49–67 | 42.24% |
| KeithaSon_ vs Hwoarang | 47–60 | 43.93% |
| KeithaSon_ vs Jun | 48–45 | 51.61% |
| KeithaSon_ vs Azucena | 42–49 | 46.15% |
| KeithaSon_ vs Lee | 35–48 | 42.17% |
| KeithaSon_ vs Heihachi | 29–54 | 34.94% |
| KeithaSon_ vs Paul | 28–54 | 34.15% |
| KeithaSon_ vs Yoshimitsu | 31–49–1 | 38.75% |
| KeithaSon_ vs Victor | 38–42 | 47.50% |
| KeithaSon_ vs Dragunov | 27–46 | 36.99% |
| KeithaSon_ vs Lars | 30–43 | 41.10% |
| KeithaSon_ vs Xiaoyu | 29–35 | 45.31% |
| KeithaSon_ vs Raven | 27–35 | 43.55% |
| KeithaSon_ vs Asuka | 23–34 | 40.35% |
| KeithaSon_ vs Devil Jin | 23–34 | 40.35% |
| KeithaSon_ vs Leroy | 25–30 | 45.45% |
| KeithaSon_ vs Lidia | 25–30 | 45.45% |
| KeithaSon_ vs Feng | 15–33 | 31.25% |
| KeithaSon_ vs Leo | 15–27 | 35.71% |
| KeithaSon_ vs Alisa | 24–18 | 57.14% |
| KeithaSon_ vs Nina | 18–22 | 45.00% |
| KeithaSon_ vs Jack-8 | 15–21 | 41.67% |
| KeithaSon_ vs Fahkumram | 19–12 | 61.29% |
| KeithaSon_ vs Clive | 14–16 | 46.67% |
| KeithaSon_ vs Claudio | 9–18 | 33.33% |
| KeithaSon_ vs Anna | 13–12 | 52.00% |
| KeithaSon_ vs Kuma | 9–15 | 37.50% |
| KeithaSon_ vs Zafina | 9–9 | 50.00% |
| KeithaSon_ vs Shaheen | 8–5 | 61.54% |
| KeithaSon_ vs Armor King | 5–6 | 45.45% |
| KeithaSon_ vs Panda | 5–5 | 50.00% |
| KeithaSon_ vs Miary Zo | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.